Skyrim talk:Cicero

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Sparing Cicero[edit]

I read somewhere that letting Cicero live is more beneficial than killing him. Could someone elaborate what these benefits are, exactly? I would find out myself, but the prospect of never hearing his shrill voice again is proving quite tempting. Thanks. Jayden Matthews 14:28, 14 November 2011 (UTC)

Could be because if you have him killed the family on the farm will be murdered. — Unsigned comment by Terkup (talkcontribs) at 12:20 on November 19, 2011
Huh, not sure. His stuff is pretty great, too, but I spared him. He can be a follower, but I'm not sure how useful he is, as I don't use followers. 01:27, 21 November 2011 (UTC)
got a 800page full skyrim book* from here it specifically says: instead of killing him, u can pickpocket him for the 500gold that u would get when killing him anyway but saving him will get u a follower and someone in your sanctuary at the end of the dark brotherhood questline ( he will be around the night mother and he is a pretty handy companion once u have given him some armor and a deadric dagger, also having him around his quote's when he talks randomly are pretty awesome, and as any other follower he can be used as storage on dungeons if your weight is getting full. 21:18, 14 December 2011 (UTC)
When you have the choice of letting cicero live or killing him, I accidentally attacked him. But instead of killing him, I ran away. Now at the Dawnstar Sanctuary, I can't find him. Is this a result of me attacking him? 04:00, 4 January 2012 (UTC)

() You should spare Cicero because he single-handedly saved the Dark Brotherhood from extinction. — Unsigned comment by (talk) at 01:34 on 5 January 2012

He's an effective and colorful follower who will commit any crime you ask him to. Also, the rewards you get by killing him can almost all be retrieved, after sparing him, through pickpocketing (but you can't get the clothes which don't really help a stealth character much anyway). 03:54, 28 March 2012 (UTC)
His clothes are in the Dawnstar Sanctuary sitting on a table as you walk in through the main entrance way. — Unsigned comment by (talk) at 18:35 on 16 January 2013 (GMT)
Actually you can pickpocket him for his clothes before you decide to kill or spare him by reverse pickpocketing a paralysis potion on him, he glitches and then his clothes can be taken, they respawn later as well. They are better than the outfit left out, but only slightly. Other than that, I've found he's extremely useful as a follower and very good at killing enemies. — Unsigned comment by (talk) at 05:35 on 28 July 2013

Historical reference[edit]

His name should be a refernce of ancient roman statesman Marcus Tullius Cicero who invented the seperation of powers.(Vvardfell 12:15, 23 November 2011 (UTC))

Could also be a reference to the famous Turkish/German WW2 spy whose codename was Cicero, however there is no way to know for sure and there is not really a strong enough connection.RIM 22:00, 14 December 2011 (UTC)
The fact that he simply can't shut his mouth argues strongly for the Roman Cicero as the model. The Roman Cicero was one of the world's greatest orators and eventually got himself killed by shooting off his mouth one too many times. -- 09:27, 24 January 2012 (UTC)
Cicero is a famous French harlequin who helped create modern pantomime. Clown dressed in red and black sounds more likely than old guy in toga. — Unsigned comment by (talk) at 06:09 on 9 August 2012

Was he the Adoring Fan?[edit]

There was an entry in his Journal about posing as a fan and killing the Grand Champion. — Unsigned comment by (talk) at 04:10 on November 27, 2011

its just a reference to it, cicero's an imperial and its 200 years after the events of oblivion (Eddie The Head 04:13, 27 November 2011 (UTC))
exactly, the annoying fan was a wood elf i believe and like the above said, it was 200 years ago.
the only similarities is that they both are annoying. 12:31, 27 November 2011 (UTC)
How come he returns to the brotherhood if not killed? Makes litte sense that he'd be allowed back in after what he did, even if he'd pay a fine or something. That little wretch don't deserve to live and even less serve the dark brotherhood. — Unsigned comment by (talk) at 15:36 on November 27, 2011
I hadn't realized he was an Imperial. He's certainly annoying enough. My bad, then. Also, I assume the reason he was allowed back in was because he was on the Night Mother's side the whole time. You never know. It's possible he faced the Wrath of Sithis offscreen before he was allowed back in. — Unsigned comment by (talk) at 16:38 on November 27, 2011
"How come he returns to the brotherhood if not killed? Makes litte sense that he'd be allowed back in after what he did" because cicero was in the right, the night mother is the dark brotherhood leader not the power-hungry wannabe astrid who betrayed everything the dark brotherhood stood for...doing away with the five tenents, disrespecting the night mother (which is why cicero attacked her) and going to the imperials to make a deal to have the dragonborn killed. 18:49, 28 November 2011 (UTC)
It could be any Grand Champion, not necessarily your character from Oblivion. Could be after or before your hero. but it's nice to see references :) — Unsigned comment by (talk) at 07:34 on December 21, 2011

() Annoying? He's one of the most interesting character in The Elder Scrolls! 21:10, 26 December 2011 (UTC)

he is annoying plain and simply. 15:35, 14 January 2012 (UTC)
I very highly doubt Cicero killed the Maddog. Yeah. The Champion of Cyrodiil becomes Sheogorath, remember? So, Cicero's just rambling on about nothing, because it's clear the Maddog touched Cicero's head at some point.--Ravage 11:44, 3 January 2012 (UTC)
*sighs* its doubtful not becomes the champion became the Mad-God but because its 200 years later. People seem to be forgetting that. 15:35, 14 January 2012 (UTC)
He's more useful than the adoring fan god, the fan was so useless and ran like a coward, He even ran away from madcrubs but for some a apparent reason he fights me? I pull mt axe out BAM he fights back!-- 11:42, 31 January 2012 (UTC)
Unlike most followers, Cicero gives some really interesting comments on each hold and some places. — Unsigned comment by (talk) at 04:16 on 6 February 2012

() Elves can live to be upwards of 1000 years old. That is entirely not the point and this talk page is not for personal discussion. That belongs on the forums. —SkoomaManiac 04:23, 6 February 2012 (UTC)

cicero's ID[edit]

IDs are wrong !!! I have ciceros RefID 000b342e, I don't know BaseID so I can't kill him.... :(

add: I have already cicero BaseID: 0001BDB1

greetings :) — Unsigned comment by (talk) at 14:08 on November 29, 2011

000b342e is you, cicero is 0001bdb1 — Unsigned comment by (talk) at 00:44 on 3 February 2012
There are multiple Ciceros, so a few different IDs. — Unsigned comment by (talk) at 04:15 on 23 February 2012
The Cicero on the road at Loreius Farm has a ref ID of 000550f1. --Tiger8u2 06:50, 6 March 2012 (UTC)

The Blades[edit]

I don't think its possible to get Cicero to join the blades. Can anyone confirm this? - Disbala 18:49, 2 December 2011‎

It is not possible for him to join the blades.— Unsigned comment by (talk) at 16:45 on 12 April 2012

Cicero's Persona[edit]

Quote: "Like many of the Dark Brotherhood assassins, Cicero takes on a persona to get closer to his targets. He refers to himself as a "jester" and wears a full set of unique Jester's clothing accordingly..."

This is inaccurate, long before Cicero took on the persona of a Jester he was sworn off contracts (and thus couldn't use the Jester Persona to get close to any figuritive contracts) and has not done any since his last, which was killing the very Jester who gave him the persona (thus before he would have been acting as such) and is already contradicted in the article.

Quote: "...he was voted the Keeper... no longer able to take contracts... However, before being made Keeper, he was given one last contract to carry out. His job was to kill a jester and, being his last contract, Cicero became obsessed with his target... Cicero remembered how his last target seemed happy in death and inevitably took on both the apearance and demeanour of the jester."

Finally it's worth noting there's some minor redundancy that probably should be cleaned up.

As it goes. 12:56, 11 December 2011 (UTC)

Does it involve sneaking and stabbing?[edit]

Does Cicero actually sneak while commanded? It seems he is just like any other followers which just charge in front of the enemy and hack away. Is his only benefit really just hard to get detected? — Unsigned comment by (talk) at 06:25 on January 17, 2012

All followers will sneak if you sneak, I am not sure of a way to command your followers to back-stab. Consult the forums on this issue. Rhoan 21:25, 29 January 2012 (UTC)
If you give him a very strong dagger like blade of woe and you are in sneak you will have the option to make him assassinate someone. — Unsigned comment by (talk) at 16:39 on 12 April 2012


Lately, whenever I've been in attack mode, Cicero will constantly block. He doesn't rush up and attack anymore but instead holds his dagger in the block stance and moves slowly whenever his weapons are drawn. Has anyone had these problems or have any idea on how to fix it? 15:42, 31 January 2012 (UTC)

I believe his block is only 20 anyway — Unsigned comment by (talk) on 12 April 2012
Same thing to me...I have no idea why or what but it sucks. — Unsigned comment by (talk) at 18:04 on 7 January 2013 (GMT)

Cicero is "essential"?[edit]

After Cicero is recruited as a follower, is he still essential? Only reason I ask is that the article makes reference to the fact that there exist three different ID's for the same character. Maybe someone could put up some character tables for the other two ID's instead of having that info inside the body? Thanks. 00:31, 16 February 2012 (UTC)

I can say that in my account, Cicero is essential and cannot be killed (I have tried with an "OP"ed weapon dealing over 12 million damage). Though this needs to be confirmed because several pages on a number of wikis say that, as a follower, he can be killed 03:46, 28 March 2012 (UTC)

A friend of mine just killed him while he was a follower. Probably his status switches to protected after the dark brotherhood questline ends. Ytsejam91 (talk) 13:51, 2 May 2014 (GMT)

Everything I've read seems to say that Cicero is always essential, except during your window of opportunity in the Dawnstar Sanctuary where you have the choice to either kill him or spare him. This question of Cicero being non-essential as a Follower really needs a definitive answer. My suggestion would be to try to sacrifice him at the Sacellum of Boethiah during the quest Boethiah's Calling. It's already well established that essential Followers will not trigger the shrine's pillar. Evil-i (talk) 03:14, 1 February 2015 (GMT)
Now I find this. Yes, he cannot be killed with the Pillar of Sacrifice. Unfortunately. 06:56, 4 September 2015 (UTC)

Cicero as a Dead Thrall[edit]

It turns out that reanimated Cicero keeps his personality and unique speaking. So, in particular, no moaning at all. Also you can grab his unique clothes and after entering a new area he is re-equipped with a new set. He is a dual-wielder, and to my knowledge the only one (among named ones). Thus if you play a necromancer your choice is better to kill Cicero during the appropriate quest, talk to Astrid, and after you can Dead Thrall him.-- 01:19, 18 February 2012 (UTC)

Needs a sweet roll[edit]

So I was just wondering if Cicero ends meaning about being hungry if I'll give him what he wants: some sweet rolls and carrots. So he had a hundred of both from me, and I've continued the main quest. Never he was in a battle, as I prefer the backstab and sniper tactics, and he just messes, so he stayed out of the trouble, in towns all the time, just being a pack-mule. And after finishing the main questline and entering his inventory I wondered about all that food and, you know what? He ate it! Leaving about 25 or 30 carrots and 9 sweet rolls. I'm sure he never was harmed, as never was IN the battle and had a lit of healing potions with himself. That's a funny thing that needs conformation, and may be, adding into the page. — Unsigned comment by (talk) at 17:16 on 2 March 2012

All NPC allies eat food to restore health. 22:13, 21 July 2012 (UTC)

Cicero as a second follower?[edit]

Just completed the quest which the Dawnstar Sanctuary is fully upgraded. Strange thing happened. First time arrived at the upgraded Sanctuary and talked to Cicero, he COULD be a follower despite I already had a follower i.e. now I have 2 followers with a dog companion. Completed the quest with patch 1.5. Bug? — Unsigned comment by (talk) at 21:08 on 8 April 2012

It's a bug but is it confined to Cicero or can you have any two followers. The Silencer has spoken 21:43, 8 April 2012 (UTC)
It works for Cicero and any of the generic Dark Brotherhood followers. Unfortunately, if you get more than two followers, who are not the above and not temporary followers, one follower will return to his home. Bethesda apparently put something in non-DB follower scripting to keep you from having too many followers. Confirmed on Xbox 360. — Unsigned comment by (talk) at 12:34 on 8 November 2012

Category:Skyrim-Follower NPCs[edit]

It is need to add category and edit the table. Please. — Unsigned comment by (talk) at 07:04 on 17 April 2012

Done. ABCface 20:33, 17 April 2012 (UTC)

Cicero Dual-Weidling?[edit]

I have been looking all over the internet to try and find out if Cicero will dual wield daggers when I take him as a follower. He's like my favorite Skyrim character, he's so delightfully mad. Half the internet seems to think Cicero can dual-weild daggers, and half the internet seems to think that he cannot. I can't get a straight answer. Can anyone tell me from experience if he can or can't? Mole126 03:08, 1 May 2012 (UTC)

I removed his ebony dagger and gave him two steel daggers. If you then check his inventory, the daggers are listed together "Steel Dagger(2)" with the equipped icon next to it; but when he fights, his right hand holds a dagger and his left is empty. The way the two daggers are shown together in his inventory may be the source of the confusion. --Xyzzy 03:07, 26 May 2012 (UTC)

Cicero can fly![edit]

I just watched Cicero fly several feet to catch up to me. He was floating about 1 foot off the ground, legs dangling motionless, arms flapping like he was flying, as he caught up with me as I passed through Helgen. I have never seen any other NPC behave in this fashion. Is this a known behavior? --Xyzzy 04:40, 25 May 2012 (UTC)

I've seen NPCs look like they were swimming (breaststroke with arms, legs doing nothing, idling with arms flapping slowly like wings), which I think is what you're talking about. However, I've only seen it with NPCs added with a mod (one that added Travelers to the roads), so I figured it might be added by the mod. Do you have a mod that affects Cicero? If not, it might be something that affects multiple NPCs. Vely►Talk►Email 14:46, 25 May 2012 (UTC)
It was a definite flying motion, arms flapping up and down, not front to back like a swimming motion. Also, I don't have any mods installed that are Cicero-specific. The only one that I have installed that might affect his behavior is the Follower Trap Safety mod. --Xyzzy 15:29, 25 May 2012 (UTC)
I've seen this glitch as well. I've seen a few random NPCs do it, and my own character has done it once or twice after jumping and landing in an odd place (for example, I'd jumped in a forge, and when I jumped out my character started flying and flapping her arms for about 7 seconds or so). I'm not sure what triggers it for NPCs, since I've never seen them jump, but as for the player character, they're probably landing in a place they can't technically land and thus the glitch. It's just my speculation though.-- 04:31, 24 June 2015 (UTC)

This is just a fairly common glitch in any game with a physics engine of any sort. I remember this glitch being really bad in Oblivion, all you had to do to cause it is jump out of the water, and not come to complete stop while landing. It's not notable on any page besides a general engine glitch page, if even there. --AKB Talk Cont Mail 06:04, 24 June 2015 (UTC)


I just started Whispers In The Dark, and before hiding in the Night Mother's coffin, I decided to go talk to Cicero to see if he had any unique dialogue (he didn't) So after I exited the conversation, I decided that it would be a good idea to attempt pickpocketing him (he actually had 500 gold, which was pretty cool) So I wait for him to lie down in his bed, and I noticed that, right before he went into the animation to lie down, he grew in size slightly! When I talked to him again, he shrunk after getting out of bed. I don't know if this is something that happens with all characters or just Cicero, and I don't know if it's worth mentioning, but I found it to be rather amusing.--Kolensk 05:02, 27 May 2012 (UTC)Kolensk

A lot of NPCs "wrap" to the default standard size of bed as they are not default size. The Silencer has spokenTalk 05:38, 27 May 2012 (UTC)

Cicero Voice Actor[edit]

Does anyone know who voiced Cicero? — Unsigned comment by (talk) at 23:58 on 29 June 2012

His name is Andrew Morris, here is his IMDb: --SlyKhajiit 23:09, 29 June 2012 (UTC)
Also, a page listing all/most of the voice actors for Skyrim can be found on this page. -ABCface 17:51, 20 July 2012 (UTC)

Destroy the Dark Brotherhood[edit]

Suppose you've shut down the DB. Seeing as how Cicero isn't involved in that quest, what happens to him? Is he simply removed from the game, or can he be found somewhere?Evil-i 19:19, 1 July 2012 (UTC)

Well seeing as he is not in the sanctuary during the attack,he is probably removed from the game.I'll check this.--Skyrimplayer 13:54, 23 July 2012 (UTC)

Ciceros height[edit]

Is it possible that Cicero's shorter then other Imperials are? As Argonian male I came close to him and he reached lizards shoulder, though other Imperals seemed to be taller, then, out of curiosity, I've made a Breton female character and it seems like Cicero was a little shorter then a Breton female (though Imperials height is announced to be 1.0, and Breton!F is 0.95). Or that might be some kind of optical effect because of his hair (every time when I measured the height, to be more accurate, I undressed both characters, Cicero via console). — Unsigned comment by (talk) at 22:09 on 2 September 2012

His height is the same as other Imperials, at 1.0000. Vely►t►e 22:16, 2 September 2012 (UTC)
How do you check the height of an NPC? I want to verify this as well, because he also looks smaller to me. I am playing an Imperial, and standing next to him, he looks a lot shorter. 04:06, 24 December 2012 (GMT)
Actually, his entire body is 0.9 times the size of a normal Imperial. The race is the first thing to check, and as Vely says, he's a normal Imperial there, meaning he's 1.0000 times the size of the "standard" humanoid. However, in his "reference" data (which controls the specific instance of a creature, even if there's only ever one of them in the first place), his scale is set to other words, he's 10% smaller in all respects, not just height. Robin Hood TALK 05:12, 24 December 2012 (GMT)


Cicero can only dual wield when he has a forsworn sword and any other sword or dagger. 02:29, 9 January 2013 (GMT)

Broken Oar Grotto[edit]

If you enter Broken Oar Grotto with Cicero as follower he gets stuck in there, meaning he will not follow you out. Sending him home doesn't help either, he will just stay in there forever. I tried to teleport him to me with the console, it rendered him unable to talk to. It's advisable to send him away or leave him waiting before entering Broken Oar Grotto. — Unsigned comment by (talk) at 18:54 on 25 June 2013‎

This is a general problem with Broken Oar Grotto and followers that is described here. The suggestion this page provides to fix this issue is, "If any followers remain stuck inside. It may be possible to release them by traveling to Solitude and paying off a bounty (if you have no bounty, create one). Upon release, all followers should be in your party." It's not specific to Cicero at all, meaning it could happen with any follower. Forfeit (talk) 19:53, 25 June 2013 (GMT)


The recent bug addition "When Cicero is humming, the subtitles say he is whistling instead" doesn't really seem like a bug. Being that it says whistling in the subtitles wouldn't that be developer oversight and not a bug. Lorenut (talk) 05:03, 10 November 2014 (GMT)

To me, it seemed like a bug since it isn't supposed to say that. If you think otherwise, feel free to move it to notes :) ~ Ad intellige (talk) 05:07, 10 November 2014 (GMT)
I moved it to the notes section per your suggestion. The reason i'm saying it isn't a bug is because it seems more like a mistake by the devs when it was added rather than a typical bug. Lorenut (talk) 05:21, 10 November 2014 (GMT)
As Lorenut (and even the anon who posted it) said, this isn't really a bug, since it's an issue with the choice of words used rather than an actual problem with the game. In my opinion, this kind of information seems a bit more nitpicky than noteworthy, but if it belongs anywhere, it belongs in the notes section. Zul se onikaanLaan tinvaak 19:35, 10 November 2014 (GMT)

Multiple IDs[edit]

The statement in the notes "There are, in fact, three versions of Cicero. The statistics provided in the page summary are for the version of Cicero who appears in the Dawnstar Sanctuary; this is the version who you have the choice to kill or leave in The Cure for Madness quest, and the version who can become your follower." is inaccurate. At least in my game, Cicero who appears in the Dawnstar Sanctuary, the version who you have the choice to kill or leave in The Cure for Madness quest, has ref ID 0001E64A and is 0,9 height. I dead thralled him, so I know for sure. The version 0009BCB0, which is stated as "main" is just disabled - I've tried to enable him and from his dialogue I can figure that this is the version prepared in case you spare him to be your follower. His dialogue confirms this. I will edit notes if nobody replies in a few days. 18:54, 19 March 2016 (UTC)

Cicero won't wait when told to and refuses to be dismised[edit]

I've been having Cicero as a follower for quite a long time, and I noticed that I ofen tell him to wait somewhere, but he still follows me. Didn't think it was a bug, until I tried to dismiss him a while ago. I must note I was inside one of my heartfire mansions when I first tried to dismiss him, he gave me the right dialog back about going back with the Mother, but he would just stand there, and when I moved, he followed me.

I thought this might be due to trying to dismiss him inside the house, so I told him to follow me, and exited the house to try again, with same results.

I've been searching for an answer in google, and I've seen many people report the same issue, but no solutions where given, so I decided to come to this wiki as I always do, since it always seems to have every single bug and solution listed. What was my surprise when this bug was not even listed under Cicero. I haven't tried it myself, but I've read that other people was even capable of recruiting a new follower while having Cicero follow them everywhere, but whithout him couning as follower and behaving as such.

It would be interesting if other people could confirm this bug, so it can be properly listed, and it would be even better if someone could provide a solution. — Unsigned comment by (talk) at 20:06 on 12 February 2017

I actually had a similar issue with Lydia at Heljarchen Hall. It was just after I got her as a housecarl and took her as pack mule to Heljarchen. I dismissed her outside after taking my stuff but she just stood there. She wasn't a follower anymore but she just stood there for weeks not moving. Eventually I got bored of my new statue and recruited her again and went to Breezehome. Dismissing her there caused no problems, so it may actually be an issue with the locations. This leads to two questions; have you tried dismissing him away from the house, and does he have dialogue to re-recruit him? If he doesn't have the dialogue, try going back to the house to see if you can recruit him there, and if that works then travel away from the house and try to dismiss him. I haven't had any problems with dismissing anyone away from their homes, just at the house. Silence is GoldenBreak the Silence 20:35, 12 February 2017 (UTC)