Skyrim:Dismay

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Dismay
(0002395a)
And the weak shall fear the Thu'um, and flee in terror.
Thu'um
F1S

Faas
Fear

RU

Ru
Run

M1R

Maar
Terror

ID
0003291a 0003291b 0003291c
Effects Recharge
Faas Causes enemies up to level 7 within 36 feet to flee for 30 s 40
Ru Causes enemies up to level 15 within 50 feet to flee for 30 s 45
Maar Causes enemies up to level 24 within 93.75 feet to flee for 30 s 50
Locations

Dismay is a dragon shout that causes enemies to flee from you. It can hit any enemies in its radius, similar to Unrelenting Force.

Possible Uses[edit]

  • Occupying several weaker enemies to make way for a stronger foe.
  • Lessening the odds against yourself when outnumbered.
  • Clearing the way to flee out of a difficult situation.
  • Buying time to safely transform into a Werewolf or Vampire Lord.

Word Wall Translations[edit]

Thu'um Word Wall Translation
Transliteration
Faas NONVUL BRON D4M1N D1R ROT DO FIN
FOD3Z BORM4 F1S NI BRENDON DO
DINOK F4 ROK LOS QOL1S DO MORO
4RK HIN 1K W4 LOT SOVNGARDE
Noble Nord, remember these words of the
hoar father: Fear not (the) specter of
death, for he is (the) herald of glory
and your guide to great Sovngarde.
NONVUL BRON DahMaaN DaaR ROT DO FIN
FODiiZ BORMah FaaS NI BRENDON DO
DINOK Fah ROK LOS QOLaaS DO MORO
ahRK HIN aaK Wah LOT SOVNGARDE
Ru HET NOK KOPR1N DO SON1N
ROMERIUS WO UNT RU NOL OSOS
GOGIL NUZ MOTM4
Here lies (the) body of Bard
Romerius who tried (to) run from some
Goblins but slipped
HET NOK KOPRaaN DO SONaaN
ROMERIUS WO UNT RU NOL OSOS
GOGIL NUZ MOTMah
Maar QETHSEGOL V4RUKIV D1NIK
F4L3L K3R DO GRAV5N FROD
WO BOVUL KO M1R NOL KINZON
Z4KR3 DO KRUZ3K HOKORON
(This) stone commemorates (the) doomed
Elf children of (the) Autumn Field
Who fled in terror from (the) sharp
Swords of (the) ancient enemy
QETHSEGOL VahRUKIV DaaNIK
FahLiiL KiiR DO GRAVuuN FROD
WO BOVUL KO MaaR NOL KINZON
ZahKRii DO KRUZiiK HOKORON

Notes[edit]

  • Although its effects are similar to that of Fear spells, Dismay is not governed by the Illusion skill and does not benefit from any perks. It also does not affect undead, Daedra, machines, or dragons.