Skyrim:Dawnguard Rune Axe

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Dawnguard
Artifact: Dawnguard Rune Axe (xx01668c)
Type War Axe
Added by Dawnguard
Editor ID DLC1DawnguardRuneAxe
Statistics
Damage Damage 11
Damage Damage 11 {{{Health}}}
Speed 0.9
Speed 0.9 Reach 1
Weight Weight 13 Value Value 175
Tempering Steel Ingot
Tempering Steel Ingot Perk Steel Smithing
Enchantment
Sun Damage, 10-100 pts in 15ft for 2 secs
Dawnguard Rune Axe
"An axe imbued with magic fueled by the destruction of the unholy. With every victorious blow against an undead creature, its power grows."Florentius Baenius

The Dawnguard Rune Axe is a powerful war axe received as part of the Lost Relic quest. It is the only artifact in the game that is a war axe.

Its enchantment does 10+n sun damage to undead where n is the number of undead killed since the last sunrise. Consequently, the enchantment becomes more powerful the more it is used. This axe can potentially be extremely powerful, as it does not require recharging with a soul gem, and also has an area of effect.

This axe also instantly shatters any ward spells it hits.

Notes[edit]

  • Actual maximum bonus damage is capped at 100, although the counter in the item's description will continue to increment for each undead killed, even past 100.
  • You can easily raise your kill count to 90 by raising your own undead and then killing them with the axe, particularly if you have access to Dead Thrall, so you can re-use the same corpse indefinitely.
  • The kill count is supposed to reset every morning at 5am, and the first time you equip the axe after midnight; however, see the bugs section.

Bugs[edit]

  • Smithing the Rune Axe will "lock in" the number of undead killed, and the count will no longer reset. ?
This Skyrim-related article is a stub. You can help by expanding it.