Online talk:Fighters Guild (Haven)

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Abandoned or not? Both?[edit]

I've completed quest which liberates Haven from pirates and Haven's Fighters Guild in game for me is called "Abandoned Fighters Guild". Moreover I cannot enter the building anymore, although it should have at least two guild members in there. I cannot recall, so I am assuming that their services are available when Haven is still occupied by pirates but not afterwards. I have two questions:

  • Is this building called "Fighters Guild" when Haven is at war? Could somebody please check this?
  • If the answer to the first question is yes, I assume we just need to mention the name change and loss of access to the building on the page, while it is still named "Fighters Guild (Haven)". Should there be another page for the "Abandoned Fighters Guild" which redirects to this page? - Shuryard (talk) 04:58, 3 January 2015 (GMT)
I know that the Fighters Guild is part of the quest, so that may explain why it's unavailable afterwards, but I can't check right now what happens beforehand. Maybe there's some sort of bug, as it would make more sense for the Fighters Guild to be open after the occupation has ended, like all the other shops and services. Is there a tent anywhere where the guild members could have moved to? --Enodoc (talk) 13:03, 4 January 2015 (GMT)
Aha! Found them! They are near the Fisherman's Isle, to the southeast of Haven in a small camp... So, I guess we just fill out this page with all the details for the guild and make a note that it becomes abandoned and members move... Do we create "Abandoned Fighters Guild" page and make a redirect here? - Shuryard (talk) 17:41, 4 January 2015 (GMT)
Yeah sure, that sounds like the best thing to do. Then the main page can have full details of the guild members and where they move to (I assume it's the same guild members at the small camp?), as well as stating that the guildhall itself becomes abandoned. --Enodoc (talk) 21:52, 4 January 2015 (GMT)
The names of the steward and the armsman in the camp are the same as the ones marked on my map at the abandoned guildhall marker. So, I assume yes, they are the same guys. Thanks! - Shuryard (talk) 21:58, 4 January 2015 (GMT)
Okay, I created a new character and explored this "mystery". There is no Fighters Guild inside the Haven's city wall. It is always Abandoned. Necromancers are setup here for the ritual which player needs to disrupt. After that the building is not accessible anymore. And the guild members are always at that camp at the Fisherman's Isle, they don't go to the city. Moreover, there is no FG banners on the Abandoned guildhall, so I assume the picture comes from the earlier time, before some of the updates... Perhaps this is a bug, but this is how it is now. So, I believe all this stuff goes onto this page. The image needs to be changed for the camp's guildhall and current image moves down the page as illustration... - Shuryard (talk) 15:28, 5 January 2015 (GMT)
I'm going to go ahead and add this as a bug, then you can continue with your work on the page. Good job on all the guildhalls, by the way! --Enodoc (talk) 19:18, 5 January 2015 (GMT)
Thank you! I am enjoying it ;) - Shuryard (talk) 20:41, 5 January 2015 (GMT)