Online:Spiked Armor

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ON-icon-skill-Draconic Power-Spiked Armor.png Spiked Armor
Line Draconic Power
Line Rank 1 Cost 2700 Magicka
Cast Time Instant Duration 17 seconds
Target Self
Morphs
Morph ON-icon-skill-Draconic Power-Hardened Armor.png Hardened Armor
You gain a damage shield after casting.
ON-icon-skill-Draconic Power-Volatile Armor.png Volatile Armor
You release a spray of spikes around you, causing enemies hit to take damage over time.
A character affected by Spiked Armor
Spiked Armor: Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280 for 17 seconds. While active, the armor returns [330 / 334 / 337 / 341] Magic Damage to any enemy that uses a direct damage attack against you.
Hardened Armor: Duration: 20 seconds.
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280 for 20 seconds. You gain damage shield equal to 15% of your Max Health for [2.5 / 2.8 / 3.1 / 3.4] seconds. While active, the armor returns 343 Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor: Duration: 20 seconds, Area: 10 meters, Target: Area.
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280 for 20 seconds. You release a spray of spikes around you, causing enemies hit to take [2263 / 2290 / 2314 / 2337] Magic Damage over 10 seconds. While active, the armor returns 343 Magic Damage to any enemy that uses a direct damage attack against you.

Spiked Armor increases armor and spell resistance, as well as returning some damage to melee attackers. It is well suited to tank builds. You can run into a group of melee enemies and let them kill themselves trying to attack you. The Hardened Armor morph will give you a Damage Shield, absorbing more hits while the armor is in effect, or you can deal extra damage on casting with Volatile Armor.

Notes[edit]