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(lore page)
Location Ashurnibibi, Ashalmawia
Species Ogrim
Health 60370
30185 (The Foundry of Woe)
15165 (Grunda's Gatehouse)
82145 (Cyrodiil Dark Anchors)
Normal196465Veteran(?) (Crypt of Hearts II)
Normal54028Veteran150375 (Vaults of Madness)
141270 (Barathrum Centrata) Imperial City
90628 (Summoned by Dayarrus in Arlimahera's Grip)
Normal59118Veteran(?) (Maelstrom Arena)
66121 (Daedric Ruins on Vvardenfell)Morrowind
Reaction Hostile
An Ogrim
"The last thing many adventurers see is the fist of the brutish ogrim crashing down on them."

Ogrim are enormous Daedra with very little intellect. They are sent into the mortal world to menace living things for the amusement of Daedric Princes, and are primarily associated with Malacath.

Skills and Abilities[edit]

A basic melee attack that does minor physical damage.
Body Slam
The ogrim charges forward, doing moderate physical damage as well as knocking down all enemies as indicated by a red rectangle. If the ogrim does not hit anything, it will be set off balance.
The ogrim stomps its foot dealing moderate physical damage in a large area around itself as indicated by a red circle.
Boulder Toss
The ogrim throws a rock at a target, dealing moderate physical damage and knocking enemies back as indicated by a red circle. You can block to prevent the stun.
If low on health, the ogrim will beat its chest to heal itself up. This spell can be interrupted to set it off balance.

Unique Ogrim[edit]



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