Online:Gods Save the King

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Detail
Quick Summary: written by Runs-in-Rivers, checked by MolagBallet


Walkthrough: written by Runs-in-Rivers, checked by MolagBallet


Quest Stages: written by MolagBallet, not checked


ON-qico-Zone Story.png Rescue the king from his nightmares.
Zone: Eastmarch
Zone StoryThis quest is part of the Zone Story
Faction: Ebonheart Pact
Objective: Required for Cadwell's Almanac Mistwatch — Help the Ternion Monks save King Jorunn.
Quest Giver: High Priest Esling
Location(s): Mistwatch, Mistwatch Crevasse
Prerequisite Quest: Eternal Slumber
Next Quest: Of Councils and Kings
Reward: Skald-King's Greaves
Very High Leveled Gold
XP Gain: High Experience
The Dream Eater torments the King's fractured spirit
The Dreamwalker is lost in King Jorunn's nightmares. I must enter the Dreamstride and try to rescue both of them before the Daedric poison kills the King.


Quick Walkthrough[edit]

  1. Pray at a totem.
  2. Defeat the Dream Eater.
  3. Talk to High Priest Esling.
  4. Pray at a totem.
  5. Talk to King Jorunn.
  6. Help the king escape the cave.
  7. Talk to High Priest Esling.
  8. Pray at a totem.
  9. Talk to the Dreamwalker.
  10. Defeat the Dream Eater.
  11. Talk to King Jorunn.
  12. Talk to King Jorunn in Mistwatch.

Detailed Walkthrough[edit]

"I can't imagine what awaits you in the dreams of King Jorunn. His dreams turn to nightmares. What once was pleasant now is twisted and dark. You must help him overcome these trials."—High Priest Esling

The high priest says you must pray to the Three Old Gods. Each will help you, but in a different way. You will be facing the king's greatest fears and worst memories: the death of his sister, the soldiers in his service and Fildgor. You need to show the king that his soldiers gave their lives because they loved and believed in him.

The Three Old Gods[edit]

The Ternion Monks worship the three Old Gods: the Fox, the Bear and the Wolf. The Fox enhances your speed, the Bear enhances your strength and provides protection against overwhelming odds, and the Wolf will allow you to see your enemies' weaknesses.

Praying at a totem sends you to Mistwatch Crevasse. The animal you choose will physically accompany you, even helping you defeat enemies. Pray at one of the three totems and accept the aid of the Aspect of the Wolf, Bear or Fox.

The King's Soldiers[edit]

The first area is an Ancient Nordic tomb filled with draugr. At the end of the tomb, you find the Dream Eater attacking King Jorunn. Defeat the Dream Eater to free a fragment of King Jorunn's soul.

Use the door to return to Mistwatch and talk to the high priest. The king knows he is in danger, but this makes your task more difficult, as the dream will collapse if the king knows he is in danger. You need to be quick.

You have to pray at a totem again.

The King's Sister[edit]

Jorunn and Nurnhilde talk by the fire

This part of Mistwatch Crevasse is cold and icy. Talk to the Fractured Spirit of King Jorunn by the fire. This is the memory of a cave he and Nurnhilde fell into when hunting. They almost froze to death, but his sister saved them. However, he blacked out and never saw the exit. He remembers the fires were key. The spirit of the Fox is helpful for this trial.

You need to run quickly from one fire to the next because you start to freeze if you are away from the fire for too long. The quest markers lead you to the next fire. New fires show memories of Nurnhilde and Jorunn.

Southeast of the final fire, the Dream Eater holds another fragment of Jorunn's soul.

Talk to the high priest again. The king's dreams will try to deceive him now. This time if you cannot convince the king what he sees is a lie he will die, and so will you.

The Last Nightmare[edit]

In the final dream, talk to Stormy-Eyes, the Dreamwalker. He says the king followed a pretty young woman up the steps, then specters appeared.

Nurnhilde tells Jorunn about Fildgor's plans

At the top of the stairs, the Dream Eater has the final fragment of Jorunn's soul. Defeat him and talk to Jorunn. He doesn't quite remember you but agrees to leave. After you finish talking to him, Queen Nurnhilde's spirit appears and talks to her brother. She says Fildgor merged her spirit with his own, so he might be recognized as the rightful king.

Return to Mistwatch and talk to the king, who is now standing up.

"I can never repay you for what you've done. I should throw a grand feast and make you part of my personal guard, but there are still dangers to deal with."—King Jorunn

Fildgor believes that with Nurnhilde's spirit he would be able to wear the Crown of Freydis, which won't fit on an unworthy head. If Fildgor is able to wear the crown, Jorunn will be unable to challenge him. He says Fildgor and some Stormfists went to the Skuldafn dragon shrine, so he and the prince will set up camp at the base of the mountain there to plan a counterattack.

Quest Stages[edit]

Gods Save the King
Finishes Quest Journal Entry
Latest start The first trial requires strength. I should pray to one of the three totems for guidance. Perhaps High Priest Esling can offer some advice before I choose.
Complete one: Pray to the Fox or Pray to the Bear or Pray to the Wolf
Objective Hint: Talk to High Priest Esling
It appears the King's spirit has been fractured, broken into three parts. I must run the gauntlet of Jorunn's nightmare and set his spirit shard free.
Objective: Free Fractured Spirit of Jorunn
I set a shard of King Jorunn's fractured spirit free. I should leave this dark dream and talk to High Priest Esling.
Objective: Talk to High Priest Esling
The second trial requires quickness. I should pray to one of the three totems for guidance. Perhaps High Priest Esling can offer some advice before I choose.
Complete one: Pray to the Fox or Pray to the Bear or Pray to the Wolf
Objective Hint: Talk to High Priest Esling
The King's spirit has been fractured, broken into three parts. One of those shards waits for me inside this dream. I should speak to him.
Objective: Talk to the Shade of Jorunn
I need to stay close to the fires as I navigate this dream. Otherwise, the cold will sap my strength. I must run the gauntlet of Jorunn's nightmare and set the shard of his spirit free.
Objective: Free Fractured Spirit of Jorunn
I set the second shard of King Jorunn's fractured spirit free. I should leave this dark dream and talk to High Priest Esling.
Objective: Talk to High Priest Esling
The third trial requires perception and observation. I should pray to one of the totems for guidance, one last time. Perhaps High Priest Esling can offer some advice before I choose.
Complete one: Pray to the Fox or Pray to the Bear or Pray to the Wolf
Objective Hint: Talk to High Priest Esling
Stormy-Eyes is up ahead and he appears to be injured. I should speak to him and find out what's going on.
Objective: Talk to Stormy-Eyes
The King's spirit has been fractured, and the final part remains a prisoner within his own dreams. I need to find it and set it free before it's too late.
Objective: Free Fractured Spirit of Jorunn
King Jorunn's fractured spirit has been freed and made whole again. I should speak to him before exiting his dream.
Objective: Talk to Jorunn the Skald-King
Queen Nurnhilde appeared and explained Fildgor's plans. He wants to steal her spirit and prove that he's the rightful king. I should go through the portal and meet King Jorunn back in the waking world.
Objective: Leave the Dream
King Jorunn is awake. I should speak to him.
Objective: Talk to Jorunn the Skald-King
Finishes quest☑ Jorunn the Skald-King is awake. I should speak to him.
Objective: Talk to Jorunn the Skald-King
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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