Online:Fighters Guild

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The Fighters Guild Crest

The Fighters Guild is a mercenary organization found all over Tamriel. To gain reputation with them, you must destroy Dark Anchors or kill Daedra and undead. Good relations with the guild has many benefits, including new skills and abilities.

Quests[edit]

  • Joining Quests
Aldmeri Dominion Aicessar's Invitation: Visit the local Fighters Guild.
Daggerfall Covenant Basile's Invitation: Accept an invitation to join the Fighters Guild.
Ebonheart Pact Hilan's Invitation: Seek out the Fighters Guild.

Bounty Quests[edit]

Dark Anchor Dailies[edit]

These quests are offered by Cardea Gallus located within the Fighters Guild buildings of Elden Root, Mournhold and Wayrest. These quests will send you to destroy three Dark Anchors in a random zone. These quests can be shared with other members of your group, so it is possible to do up to 15 of these quests in a day. These quests will give Fighters Guild reputation, as well as small box of rewards. These quests are one way of obtaining the Draugr motif.

Skill Perks[edit]

Notes
  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 Champion Points160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Icon-notice.png

Skills with this icon may need to be updated following changes in Update 16.

Ultimate Abilities[edit]

These abilities must be activated manually, for a cost of Ultimate.

Name Line Rank Cast Time Target Range Radius Duration Cost
ON-icon-skill-Fighters Guild-Dawnbreaker.pngON-icon-ActiveFrame.png Dawnbreaker 10 Instant Cone 10 meters 125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [2355 / 2379 / 2404 / 2429] Physical Damage to enemies in front of you and an additional 2825 Physical Damage over 5 seconds.
Morph ON-icon-skill-Fighters Guild-Flawless Dawnbreaker.pngON-icon-ActiveFrame.png Flawless Dawnbreaker While slotted, your Weapon Damage is increased.
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [2429 / 2453 / 2478 / 2502] Physical Damage to enemies in front of you and an additional 2825 Physical Damage over 5 seconds. While slotted, your Weapon Damage is increased by [2 / 3 / 4 / 5]%.
ON-icon-skill-Fighters Guild-Dawnbreaker of Smiting.pngON-icon-ActiveFrame.png Dawnbreaker of Smiting Increases the damage and stuns enemies hit.
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [2817 / 2844 / 2871 / 2899] Physical Damage to enemies in front of you, an additional 3250 Physical Damage over 5 seconds, and stunning them for [1.8 / 2 / 2.3 / 2.5] seconds.

Active Abilities[edit]

Name Line Rank Cast Time Target Range Radius Duration Cost
ON-icon-skill-Fighters Guild-Silver Bolts.pngON-icon-ActiveFrame.png Silver Bolts 2 Instant Enemy 28 meters 3510 Stamina
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing [1507 / 1523 / 1539 / 1556] Physical Damage and reducing their Movement Speed by 40% for 6 seconds.
Morph ON-icon-skill-Fighters Guild-Silver Shards.pngON-icon-ActiveFrame.png Silver Shards Fires up to five additional bolts at other enemies near the initial target for less damage.
Area: 5 meters.
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing [1556 / 1570 / 1585 / 1600] Physical Damage and reducing their Movement Speed by 40% for 6 seconds. Fires up to five additional bolts at other enemies near the initial target for [50 / 49 / 48 / 47]% less damage.
ON-icon-skill-Fighters Guild-Silver Leash.pngON-icon-ActiveFrame.png Silver Leash Increases the damage. Activating the ability again allows you to pull yourself to the enemy.
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing [1556 / 1570 / 1585 / 1600] Physical Damage and reducing their Movement Speed by 40% for 6 seconds. After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal [1358 / 1372 / 1387 / 1400] Physical Damage if they are within 22 meters of you.
ON-icon-skill-Fighters Guild-Circle of Protection.pngON-icon-ActiveFrame.png Circle of Protection 4 Instant Area 5 meters 20 seconds 7987 Stamina
Duration: [17 / 18 / 19 / 20] seconds.
Brand the earth at your location with a rune of protection for [17 / 18 / 19 / 20] seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%.
Morph ON-icon-skill-Fighters Guild-Turn Undead.pngON-icon-ActiveFrame.png Turn Undead Increases the duration and fears Undead, Daedra, and Werewolves upon activation.
Duration: 24 seconds.
Brand the earth at your location with a rune of protection for 24 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%. Upon activation, Daedra, Undead and Werewolves in the area are feared for [4 / 4.3 / 4.7 / 5] seconds.
ON-icon-skill-Fighters Guild-Ring of Preservation.pngON-icon-ActiveFrame.png Ring of Preservation The rune also reduces the cost of Roll Dodge.
Cost: [7987 / 7897 / 7807 / 7718] Stamina.
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area have the cost of Roll Dodge reduced by 20% and gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%.
ON-icon-skill-Fighters Guild-Expert Hunter.pngON-icon-ActiveFrame.png Expert Hunter 6 Instant Area 6 meters 5 seconds 5400 Stamina
Cost: [5671 / 5581 / 5491 / 5400] Stamina.
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Morph ON-icon-skill-Fighters Guild-Evil Hunter.pngON-icon-ActiveFrame.png Evil Hunter While active the Stamina costs of your Fighters Guild abilities are reduced
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for [5 / 3 / 5 / 3] seconds. While active the Stamina costs of your Fighters Guild abilities are reduced by [25 / 26 / 27 / 28]%. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
ON-icon-skill-Fighters Guild-Camouflaged Hunter.pngON-icon-ActiveFrame.png Camouflaged Hunter While slotted, dealing Critical Damage from Crouch grants Minor Berserk.
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191. You also gain Minor Berserk for [5 / 6 / 6 / 6] seconds after you deal Critical Damage from Crouch, increasing your damage done by 8%.
ON-icon-skill-Fighters Guild-Trap Beast.pngON-icon-ActiveFrame.png Trap Beast 8 Instant Area 2.5 meters 60 seconds 3780 Stamina
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 1 minute. When triggered, the trap deals 942 Physical Damage, an additional [2402 / 2427 / 2454 / 2481] Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage done by 10%.
Morph ON-icon-skill-Fighters Guild-Rearming Trap.pngON-icon-ActiveFrame.png Rearming Trap After being triggered the trap resets and can be triggered one more time, but each trap deals less damage.
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 1 minute. When triggered, the trap deals 659 Physical Damage, an additional [1694 / 1714 / 1734 / 1754] Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage done by 10%. After being triggered the trap resets and can be triggered one more time.
ON-icon-skill-Fighters Guild-Lightweight Beast Trap.pngON-icon-ActiveFrame.png Lightweight Beast Trap The trap can be thrown up to 28 meters away.
Range: 28 meters, Target: Ground.
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 1 minute. When triggered, the trap deals 942 Physical Damage, an additional [2473 / 2500 / 2527 / 2554] Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage done by 10%.

Passive Abilities[edit]

Name Line Rank Skill Rank Description
ON-icon-skill-Fighters Guild-Intimidating Presence.pngON-icon-PassiveFrame.png Intimidating Presence 1 ON-icon-skill-Add.pngON-icon-skill-Numeral1.png Allows you to Intimidate NPCs in conversation. Reduces the Stamina cost of your Fighters Guild abilities by 15%.
ON-icon-skill-Fighters Guild-Slayer.pngON-icon-PassiveFrame.png Slayer 3 ON-icon-skill-Add.pngON-icon-skill-Numeral1.png Increases your Weapon Damage by 1% for each Fighters Guild ability slotted.
6 ON-icon-skill-Add.pngON-icon-skill-Numeral2.png Increases your Weapon Damage by 2% for each Fighters Guild ability slotted.
7 ON-icon-skill-Add.pngON-icon-skill-Numeral3.png Increases your Weapon Damage by 3% for each Fighters Guild ability slotted.
ON-icon-skill-Fighters Guild-Banish the Wicked.pngON-icon-PassiveFrame.png Banish the Wicked 5 ON-icon-skill-Add.pngON-icon-skill-Numeral1.png You generate 3 Ultimate when you kill an Undead, Daedra or Werewolf.
9 ON-icon-skill-Add.pngON-icon-skill-Numeral2.png You generate 6 Ultimate when you kill an Undead, Daedra or Werewolf.
10 ON-icon-skill-Add.pngON-icon-skill-Numeral3.png You generate 9 Ultimate when you kill an Undead, Daedra or Werewolf.
ON-icon-skill-Fighters Guild-Skilled Tracker.pngON-icon-PassiveFrame.png Skilled Tracker 7 ON-icon-skill-Add.pngON-icon-skill-Numeral1.png Your Fighters Guild abilities deal an additional 20% damage to Undead, Daedra and Werewolves.
ON-icon-skill-Fighters Guild-Bounty Hunter.pngON-icon-PassiveFrame.png Bounty Hunter 9 ON-icon-skill-Add.pngON-icon-skill-Numeral1.png Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.

Reputation[edit]

All guilds use reputation for leveling purposes. Fighters Guild Fighters Guild Rep Reputation is earned by killing undead and Daedra, as well as by completing Dark Anchor Dolmens. You receive 1Fighters Guild Rep for one kill, 5Fighters Guild Rep for killing undead and Daedra bosses, 20Fighters Guild Rep for destroying a Dark Anchor, 10Fighters Guild Rep for completing a Dark Anchor daily quest, and 25Fighters Guild Rep for each[verification needed — see talk page] Dark Anchor contract achievement.

Rank Reputation Required
for Next Rank
Total Reputation
for Rank
1 80 0
2 240 80
3 400 320
4 560 720
5 720 1280
6 880 2000
7 1120 2880
8 1360 4000
9 1600 5360
10 - 6960

Generic Members[edit]

Achievements[edit]

There are six Achievements associated with this faction:

Achievement Points Description Reward
ON-icon-achievement-Cyrodiil Recruit.pngON-icon-ActiveFrame.png Associate of the Fighters Guild 5 Join the Fighters Guild. ON-border-ArmorDye.png Fighters Guild Red
ON-icon-achievement-Fighters Guild.pngON-icon-ActiveFrame.png Fighters Guild Veteran 50 Complete the Fighters Guild series of quests. ON-border-ArmorDye.png Champion Red
Title: Fighters Guild Victor
ON-icon-achievement-FG Skill Master.pngON-icon-ActiveFrame.png Fighters Guild Skill Master 50 Reach the max level of the Fighters Guild Skill Line. ON-border-ArmorDye.png Syffim Red
ON-icon-achievement-No Ground Given.pngON-icon-ActiveFrame.png No Ground Given 5 Complete your first Dark Anchor contract for Cardea Gallus.
ON-icon-achievement-Return to Sender.pngON-icon-ActiveFrame.png Return to Sender 10 Complete 10 Dark Anchor contracts for Cardea Gallus.
ON-icon-achievement-Stay Out Of Tamriel.pngON-icon-ActiveFrame.png Stay Out Of Tamriel 15 Complete 30 Dark Anchor contracts for Cardea Gallus.

Notes[edit]

  • For historical information on the Fighters Guild, see the lore article.
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