|This page is currently being rewritten as part of the Online Quest Project.
The page is being both written and checked. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines.
|This article could benefit from an image.
See Help:Images for information on how to upload images. Please remove this template from the page when finished.
|The military has tracked Stral Blackthroat, the leader of the Reachmen, to Vernim Wood. When they arrived, they found Worm Cultists performing dark rituals with his warriors.
- Talk to Dajaheel.
- Uncover the Reachmen-Worm Cultist plot.
- Report to Dajaheel.
Bermund reveals that the Worm Cult is actually in Vernim Woods, and they're doing something to the Reachmen. You should talk to Dajaheel and the Centurion if you want to help.
Dajaheel is in one of the tents. They've tried everything to figure out why the Reachmen and the Worm Cultists are here. An undercover agent, Belron, has proposed two options: cut out a cultist's heart with a magical dagger then reanimate him or her, or use a globe to collect the cultists' memories. You can choose which one you want to do.
After you find the information, talk to Lieutenant Belron who is across from the tents. The Reachmen made a deal with the cultists. The cultists reanimated Sinmur, in exchange for a blessing from the Lord of Brutality. Stral himself is undergoing this ritual right now in the central ruin.
Report to Dajaheel with the information. She'll send troops to investigate the ruin, but she gives a reward for your work.