Online:Concealed Weapons

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Quick Summary: written by Runs-in-Rivers, checked by MolagBallet


Walkthrough: written by Runs-in-Rivers, checked by The Hollow City


Quest Stages: written by MolagBallet, not checked
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ON-qico-Zone Story.png Help investigate an assault on a thane by their housecarl.
Zone: The Rift
Zone StoryThis quest is part of the Zone Story
Faction: Ebonheart Pact
Objective: Nimalten — Investigate the disturbance in Nimalten.
Quest Giver: Hauting, Korra, Thane Fjora
Location(s): Nimalten, Nimalten Barrow
Previous Quest: To Nimalten
Next Quest: Pinepeak Caverns
Reward: Thane-Guard's Helm
Very High Leveled Gold
XP Gain: Very High Experience XP
ID: 4153
 
I've arrived in Nimalten to find the city under threat. Thane Fjora was attacked by her housecarl. Aera Earth-Turner, my old friend from Bleakrock Isle, is leading an investigation.


Quick Walkthrough[edit]

  1. Talk to Thane Fjora.
  2. Talk to Borodin and Golun Drenduf.
  3. Talk to Aera Earth-Turner, then investigate Betar-Nes' house.
  4. Return to the Thane's Hall.
  5. Use the glowing orb to talk to the projection.
  6. Enter the crypt through the secret passage.
  7. Kill the traitor and find Thane Fjora.
  8. Find Aera Earth-Turner and decide her fate.
  9. Return to Thane Fjora.

Detailed Walkthrough[edit]

Hauting says your news may distract the thane from a recent assassination attempt. Sergeant Aera Earth-Turner and her squad are looking into it.

Enter the Thane's Hall and speak to Thane Fjora. You can also talk to Aera Earth-Turner if you want.

The thane reveals that Betar-Nes was a Worm Cultist. Her advisor, Borodin, is questioning townsfolk at the inn, and her court mage, Golun Drenduf, is researching the Worm Cult.

Talk to Borodin upstairs in the inn. He hasn't found anything, and he doesn't believe there is anything to investigate. He even thinks it's shameful that the thane had a fight with her housecarl, and suggests that Thane Fjora isn't fit to rule..

Golun is at the Mages Guild, directly across from the inn. He needs to check a book in the library, then he will meet you. Talk to Aera Earth-Turner while you wait. She wants you to check out Betar-Nes' house, south of the Thane's Hall.

The Housecarl's House[edit]

Betar-Nes' house in the eastern corner is a Dark Contract. It says the spirits are key to unlocking Sinmur's power. Once you finish reading it, a Worm Cultist Assassin attacks you.

Head back toward the Thane's Hall with this information. Stop to talk to Aera on the way. She says Golun is dead, found in the library with a pair of smashed skeletons. She can't figure out how the cultists got past her guards, though.

A Murder in the Thane's Hall[edit]

Enter the Thane's Hall, go behind the stairs and examine Golun's body. It looks like he tried to hide a glowing orb behind his body.

The Magicka Memory Matrix[edit]

When you use the orb, a glowing projection appears. It is a magic memory matrix; it holds all of Golun's memories. The last memory shows Golun realizing that the Worm Cult wants to use bound Companion spirits to make Sinmur stronger. The cultists are gathering in the crypt below Nimalten. Enter Nimalten Barrow through the secret passage in the fireplace.

Betrayal[edit]

As you try to walk forward, Advisor Borodin appears. He is a Worm Cultist and wanted to get you out of the way. It's clear that he doesn't plan on fighting honorably, as he teleports you deeper into the crypt. A magical blue barrier blocks the door to his lair. You need to take the long way around to kill Anchorite Borodin.

Open the now unblocked door across from Borodin and head back into the Thane's Hall to check on the Thane. She says Aera was leading the cultists, but she was able to wound Aera.

Tracking the Assassin[edit]

Exit the Thane's Hall, and talk to the Nimalten Guard. He saw Aera head to the water. Go northeast, and find another guard who says she went into the crypt. Enter the crypt through the door near the water. On the wooden bridge, you find a half-burned note to Borodin. Use the trapdoor at the other end of the bridge to enter the lower level. There is another scrap of paper, this one by Littrek called Ode to Oinkers.

Talk to Aera. The Worm Cultists convinced her that she would be able to see her dead family members if she gave them information. Then, the cult asked her to kill Golun and Thane Fjora for them. She is done with the cult.

You can choose to kill Aera for betraying the Pact, arrest her, or tell her to run away and you will say she is dead.

If you try to arrest her, she will reply that she can't face her family. She is going far away. You have to kill her if this happens. She runs into another section of the crypt. After she leaves, you can read Aera's Letter to Trynhild or Aera's Letter to Denskar, depending on whom you chose to aid during the quest Crossroads in Bal Foyen. If you choose to let her go, she will just run away towards the exit and you can proceed through the crypt to fight a Worm Cultist boss.

Return to the thane, who thanks you for your efforts.

Notes[edit]

  • If you go to the docks during the Bal Foyen questline, Aera will act as though her husband and son are dead, and her daughter is alive. However, if you go to the fort, the opposite happens; Aera's daughter dies, but her husband and son live.

Quest Stages[edit]

Concealed Weapons
Finishes Quest Journal Entry
Latest start I should speak with Thane Fjora to learn more about the attempt on her life.
Objective: Talk to Thane Fjora

I should also speak to Aera while I'm in the Thane's Hall.

Optional Step: Talk to Aera
The thane has sent her court mage and closest advisor to investigate the attempted assassination. She's asked me to join in the effort. Golun, the mage, is at the Guild Hall. Borodin, the advisor, is at the Inn.
Objective: Talk to Golun at the Guild Hall
Objective: Talk to Borodin at the Inn
Sergeant Aera wants to know how the investigation is going. I should talk to her.
Objective: Talk to Aera
Sergeant Aera, worrying that the local people may have missed something, wants me to investigate Betar-Nes's home. It's just to the south of the thane's hall.
Objective: Investigate Betar-Nes's House
I found an unusual document in the house. I should return to the thane's Hall and report this.
Objective: Return to Thane's Hall
Optional Step: A Worm Cult assassin jumped me at Betar-Nes's house.
Golun has apparently been killed. I should speak to Aera outside the thane's hall to learn more.
Objective: Talk to Aera
Aera informed me that she and her soldiers found Golun dead in the hall library. I should investigate.
Objective: Investigate Golun's Murder
Golun was stabbed to death. He managed to crawl across the room, holding some kind of glowing sphere. I should investigate this glass sphere.
Objective: Use Glowing Orb
I used the glowing orb, and an image of Golun appeared before me! I should talk to him.
Objective: Talk to Glowing Projection
Golun's research indicates the Worm Cult hopes to use ancient spirits to empower the ghost giant Sinmur. He found evidence their lair is in the crypt beneath Nimalten. I should investigate the fireplace to see if I can gain access.
Objective: Enter Secret Passage to the Crypt
Borodin is here in the crypt! I should hear what he has to say.
Objective: Listen to Borodin
The cult is attempting to take control of Nimalten! Borodin has been set the task of keeping me distracted. It's time Borodin met his end.
Objective: Kill Borodin
I must find the thane. I hope she's still alive.
Objective: Find Thane Fjora
I should speak to Fjora.
Objective: Talk to the Thane
Aera Earth-Turner, my old friend, was behind the attack on Nimalten. She tried to kill the thane. I must leave the thane's hall and find Aera.
Objective: Exit Thane's Hall
I must chase after Aera.
Objective: Talk to the Wounded Housecarl
The wounded soldier said Aera was headed toward the water. I must find her.
Hidden Objective: Go to the Water
Objective: Find Aera
I should speak to the wounded guard.
Objective: Talk to Wounded Guard
The wounded soldier said Aera was headed toward the water. I must find her.
Hidden Objective: Go to the Water
Objective: Find Aera
I should enter the ancient crypt.
Objective: Enter Crypt
Aera is inside the crypt. I must confront her about her betrayal.
Objective: Talk to Aera Earth-Turner
Aera was with the Worm Cult, but she's done serving them. She wants to flee. I can kill her, try to bring her back to face justice, or let her go.
Complete one: Arrest Aera Earth-Turner or Exile Aera Earth-Turner
Aera is gone, and I should now leave the crypt and return to the Thane. If any Worm Cultists try to stop me, I'll have to kill them.
Objective: Kill Worm Cultist and Leave the Crypt
(If Aera is let go)
Finishes quest☑ Aera has rejected all ties with the Worm Cult. I let her go into exile. To keep her safe, I must lie to Thane Fjora and say Aera is dead.
Objective: Talk to Thane in Throne Room
(If Aera is let go)
After being confronted with her crimes, Aera fled. She leaves me no choice. I cannot allow her to escape. I must go after her and kill her.
Objective: Kill Aera Earth-Turner
(If Aera is arrested)
Finishes quest☑ Aera is dead. I should speak with the thane in her throne room.
Objective: Talk to Thane in Throne Room
(If Aera is arrested)
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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