Battlegrounds are small-scale player-versus-player (PvP) gameplay that originally launched with the Morrowind chapter of ESO, but are now available to all players. Each battleground features a three-sided team setup with four players in each team, and you are able to queue up individually or in pre-formed groups. At launch, there were three battleground maps — a Foyada, a Dwemer ruin and a Daedric ruin — and three game types: Capture the Flag, Team Deathmatch, and Domination — but more were added in later updates. Battlegrounds feature leaderboards and have their own unique item set rewards.
Unlike in Cyrodiil, Battlegrounds are not Alliance-based. Instead, players can fight for the Fire Drakes (Orange), Pit Daemons (Green), or Storm Lords (Purple). Your team is assigned randomly on entering each Battleground.
- Deathmatch: Find and kill enemy players to earn points for your team.
- Capture the Relic: Capture the enemies' relics and return them to your base.
- Domination: Capture and hold sites across the map, continually earning points based on locations held.
- Chaosball: Pick up and try to hold a ball which gives points but applies increasingly serious debuffs over time.
- Crazy King: Capture and try to hold capture points that will regularly move to different locations on the map.
- Ald Carac: A dilapidated ruin of an ancient Dwemer city
- Arcane University: A ruined outer district of the Imperial City, once Tamriel's center of magical learning
- Ularra: An old overgrown Daedric worshipping site
- Foyada Quarry: A quarry set in the shadow of Red Mountain
- Mor Khazgur: An Orcish stronghold on the eastern slopes of the Druadach Mountains
- Deeping Drome: A cavern containing a mysterious Dwemer ruin
- Istirus Outpost: A fortification in southwestern Cyrodiil (allows mounts)
As you participate in matches, you will earn points and medals based on the game mode. Points are earned for completing the game mode's primary objectives: killing enemies, capturing flags, defending locations, and holding the chaosball. Medals are earned for unique feats related to the game mode, including dealing damage, healing allies, performing kill streaks, capturing or defending flags, healing flag carriers, and taking damage.
Your points and medals contribute to your final rewards, including Alliance Points, Experience, and items, as well as your position on the battleground leaderboards. The top players on the leaderboards will receive additional rewards at the end of the week.
Alliance Point Reward Tiers
First Place - ???
Second Place - ???
Third Place - 7500 AP
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Details needed on daily battleground quests.
For more information, see the help files, the style guide, and this article's .
- For Glory: Prove yourself in a Battleground competition.
- Let the Games Begin: Participate in five Battlegrounds matches.
- Test of Mettle: Earn one thousand Medal Points in a Battleground.
- To the Victor: Win three Battlegrounds matches.
- A prototype battleground called Colovian Crossing, which featured a single, central capture point, was playable at many gaming conventions in 2014 and 2015.
- The Repeatable Quests appear to be collectively repeatable as a group, not individually. You need to complete an open quest of this type before you can receive another from Battlemaster Rivyn.[verification needed — are the quests daily repeatable or immediately repeatable?]