Online:Awakening

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Quick Summary: not written


Walkthrough: written by Olympias, not checked


Quest Stages: not written
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Help the previous Green Lady find rest in Treehenge.
Zone: Malabal Tor
Objective: Treehenge — Help Finoriell join with Treehenge.
Quest Giver: Finoriell
Location(s): Treehenge
Next Quest: The Dark Night of the Soul
Reward: Average Leveled Gold
 
Finoriell needs to join her fellow spirits in Treehenge, but something prevents her.


Quick Walkthrough[edit]

  1. Talk to Finoriell.
  2. Find Hengekeeper Lara.
  3. Disturb the roots to awaken the matrons.
  4. Enter Treehenge and talk to the matrons.
  5. Collect moonbeams and starry torchbugs.
  6. Cleanse the altar.
  7. Talk to Finoriell's Soul.
  8. Talk to Hengekeeper Lara.

Detailed Walkthrough[edit]

The spirit form of Finoriel is standing on the bridge leading up to Treehenge. Talk to her to start the quest. The dialogue will change if you already completed the quest The Perils of Diplomacy.

If you did not complete The Perils of Diplomacy, the opening dialogue is as follows:

"Please, I need help. Something prevents me from rooting in Treehenge. I must take my place among the matrons!"
Who are you?
"I was once the Green Lady. When I died, I was drawn to rest in this sacred grove—Treehenge. All past Green Ladies rest here, since the first set foot in Valenwood. Something blocks my entrance. Something vile!"
Vile? What is it?
"I don't know. The hengekeeper may. I sense her nearby, in the roots below. Please, seek out the hengekeeper. Put an end to whatever darkness shadows our holy grove!"
I'll look for her.

If you did complete The Perils of Diplomacy, then, depending on the choice you made, her opening dialogue will differ.

If you let her kill Ulondil:

"What luck! You helped avenge my beloved Silvenar in Khenarthi's Roost.
Tell me, would you lend your striking arm to my cause once more?"

If you convinced her to spare Ulondil:

"What luck. You denied me my vengeance in Khenarthi's Roost. Had my beloved Silvenar still lived, he would have approved of your mercy.
It's your wisdom I need now. Tell me, would you aid my cause?"
What's wrong?
"My time as the Green Lady has passed. When I died upon the shores of Pyandonea, I was drawn to rest in this sacred grove—Treehenge. All of my kindred rest here, since they first set foot upon Valenwood.
Something blocks my entrance. Something vile."
Vile? What is it?
"The hengekeeper would know better than I. She is nearby, in the roots below.
Seek her out. Banish whatever darkness shadows this grove."
I'll look for her.

You can then ask her how she spent the time passed:

"Thank you.
Oh, and when you meet whoever's responsible for this … twist the knife a little? Just for me."
What happened to you, after you left Khenarthi's Roost?
"With the swiftness of the Green, I swam to the shores of Pyandonea, home of the Sea Elves.
There, I visited my wrath upon them. I tore at flesh and bone. I cut until my arms went limp. I rent until my legs fell out beneath me."
Did they kill you?
"Ha. I gave them no such pleasure.
Their greatest warrior found me spent atop their highest sea-tower. He grabbed my hair, hoping to take my head as a prize. So I grabbed him and leapt, into the waves far below. The look on his face …."

She'll then fade away.

Now the quests asks you to find the Hengekeeper. Proceed inside Roots of Treehenge. You'll find Hedgekeeper Lara just beyond the entrance, wounded on the ground. Go and talk to her.

"Be careful if you're going through to Treehenge. The spriggans have been on guard ever since the Worm Cult's invaded.
I haven't been able to convince them to let anyone pass. If I don't get to the grove soon, it'll be too late."
Finoriell sent me. She's unable to enter the grove.
"Finoriell? Nothing should block her entry to the sacred grove. Perhaps this is all related ….
Normally, the spriggans allow me to come and go freely. But now they rage, and won't let me through."
I could help you get past the spriggans.
"We need to do more than that. The matrons must be awakened.
Disturbing Treehenge's roots should do the trick. They'll know what to do!"
Then I'll go disturb the roots.

You can then ask for more information:

"Give me a moment. I'll be right behind you."
Tell me more about the matrons.
"They were the mortal hosts of the Green Lady, when they were alive. For their sacrifice, they're interred here.
Usually, it's quite peaceful."
Isn't the Green Lady one person?
"Not quite. The Green Lady is a Bosmer, and a force of nature.
When one Green Lady dies, another one takes the Green Lady's power into herself. Power and soul unite, which creates what we know as the Green Lady."
What happens when the Green Lady dies?
"Once the body expires, we bring the soul to rest here, in Treehenge. Forever, I suppose.
The spinners then begin the tale of the next Green Lady."
Why would the Worm Cult be here?
"I don't know for sure. I expect the souls of the matrons are steeped in the power of the Green Lady, even through death.
I've heard the matrons know all the memories and experiences of prior vessels. One Green Lady, so many lifetimes."
Is the power from the memories?
"I can't pretend to know. But if the Worm Cult is here, they want the matrons' souls for some vile purpose."
What is Treehenge?
"Treehenge is the resting place of the vessels of the Green Lady. When the Green Lady's mortal body dies, we bring their souls to this holy place.
It's as much a library of knowledge as a tomb."
How do you know Finoriell?
"It is my duty as hengekeeper to know all of the Green Ladies. Finoriell was the last. Before Gwaering, I mean.
Finoriell loved her Silvenar so much. She died soon after his assassination on Khenarthi's Roost."
How did she die?
"Who can say? The bond between Green Lady and Silvenar is such that neither can live long without the other. Some would say she died of a broken heart.
But knowing her, she broke more than a few Sea Elf hearts from their chests before she faded."

Now go and awake the three matrons inside the cave while Lara follows you around. The places are stumps, glowing bright green. Activate these roots and wait, until a ghostly figure appears from them. You can chat with Lara while you move through the cave.

After disturbing the first of the roots and seeing the vision of a matron, Lara will simply say:

"I'll explain later. We must wake the matrons as soon as possible."

After calling the last matron she'll say, "Let's get out before any more spriggans are hurt."

The spriggans in this area will be hostile and you need to dispatch them. After you awoke all matrons, the quest will prompt you to enter Treehenge proper. Go to the Green Lady Tree in the center and talk to the matrons assembled there.

Lara will notice all the matrons are there:

"The matrons are awake. I … I almost don't know what to tell them."

Finoriell will also be present:

"The matrons are awake! It was much easier to enter, but I still sense … danger."

The matrons you need to talk to are Brendil, Irwiraen and Elanans. After talking to one of them, the quest will progress.

Matron Brendil:

"Strangers. Intruders. All the same. You distract us from our duties.
Begone, before the ritual is disturbed further!"
Aren't the cultists intruders as well?
"Yes, they are. We've told them to leave. And just like you, they've ignored us.
But they would need the holy seed to harm Finoriell. The spriggan guardians will stop them, and Finoriell will enter our leaves and branches, safe forevermore."
The spriggans don't seem to be under your control anymore.
"A temporary insanity, brought on by the Worm Cult. They will remain steadfast to their duties.
Once the spriggans have cleansed the cultists from Treehenge, she will be able to take root."
And nothing will happen to her before that?
"Are you a living servant of the Green Lady? Can you keep her safe?
Hmph. I suppose she may have need of you, but I still don't like trusting outsiders."

Matron Irwiaraen:

"No time for pilgrims! We must attend to the departed Green Lady."
Finoriell says something prevents her from rooting here.
"She is correct. The Worm Cult interferes with the natural state of Treehenge.
If we could retrieve the holy seed, there'd be no trouble. The, nothing could stop us!"
Or I could stop the Worm Cult.
"That would be ideal, mortal. They threaten the stories of a hundred lifetimes."

Matron Elanas:

"I see no malice within you. Is there compassion in its place, I wonder?
Do you seek to purge the poison within the henge?"
Poison? What do you mean?
"The cultists poison our roots. Their blasphemous magic runs through our veins. We burn alive.
Why have you come, mortal? Will you end our suffering?"
I've come to help.
"Then save Treehenge. If our roots collapse, the whole of this place will fall into ruin
Save us before the cult consumes all that we've grown!"

After speaking to one of the matrons, some force begins to pull at Finoriell:

Finoriell : "Something's not right. They're … pulling me away!"

She'll then vanish and the quest will prompt you to speak to Lara.

"The necromancers pulled Finoriell away! What could they want with her?"
The Worm Cult hopes to corrupt Finoriell.
"Then we must take her back, quickly!
There is an altar not far from here. It's used to ready a soul before it takes root. Perhaps it can also be used to bring her back to us."
How do we do that?
"You must wash the shrine clean with the moon and stars. It will serve as a beacon to Finoriell.
Though without a place to root, I don't know how long she'll be able to hold on."
The moon and stars? Where would I find those?
"The moon kisses the rivers flowing through here in beams from the sky, The stars travel on gossamer wings, in torchbugs gracing frond and leaf.
Take them to the altar, and they will guide her back. Go now. You must not delay."
"I'll pray for Finoriell."

Now you need to collect three Moon-Kissed Droplets and catch five Starry Torchbugs around the place. The torchbugs look like the regular ones and are found in abundance. The pools containing the Droplets are marked with a beam of blue light and are called Moonbeam. While gathering, you'll have to deal with an occasional Worm cultist and the wildlife, like hoarvors. Once you've gathered all the ingredients, go to the altar and activate it to cleanse it. A bright mote of light will appear, which is Finoriell's Soul. Speak with it.

"What's going on? I feel so strange …."
The cultists nearly took you.
"Yes! I heard them whispering, felt their blackened magic!
They seek to turn me into an abomination! All of us!"
How?
"We were all once the Green Lady. The bond between us is strong, but tenuous so long as I'm not yet rooted.
If they corrupted me, it could spread through us all. I need to take root in the seed before it's too late!"
Don't worry. I'll find the seed.

As she fly's off, she'll say: "I'll take root in Hengekeeper Lara for as long as I can." Return to the center trees and talk to Lara.

"Finoriell? I think I felt her! Did you find her?"
She's floating all around you.
"I knew it wasn't my imagination! She must need something to cling to.
I'm here, my lady. I will protect you."

This quest end here. You'll receive your reward and can continue with The Dark Night of the Soul.

Notes[edit]

  • Hengekeeper Lara and the magical roots don't exist in the tunnels before starting the quest, although they are accessible.
  • The Moon-Kissed Droplets and Starry Torchbugs won't exist in Treehenge before starting the quest or reaching the related objective.

Bugs[edit]

  • The matron spirits' dialogue has no audio to match the subtitles when they appear after interacting with the roots. ?

Quest Stages[edit]

Awakening
Finishes Quest Journal Entry
Objective: Find the Hengekeeper
Hidden Objective: Awaken a Matron
Objective: Awaken the Matrons
Objective: Exit the Opposite End of the Cave
Objective: Enter Treehenge
Objective: Talk to a Matron
Objective: Warn Finoriell of the Cult's Plans
Objective: Talk to Hengekeeper Lara
Objective: Catch Starry Torchbugs
Objective: Gather Moon-Kissed Droplets
Objective: Cleanse the Altar
Objective: Talk to Finoriell's Soul
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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