Online:Agility (skill)

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ON-icon-skill-Medium Armor-Agility.png Agility
Line Medium Armor
Skill Rank Line Rank
Rank I 1 38
Rank II 2 46
Agility I: Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn.
Agility II: Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn.

Agility increases your Weapon and Spell Damage for each piece of Medium Armor that you are wearing.

Patch Notes[edit]

  • Fixed an issue where this passive was stacking the bonus from Ranks I and II.
  • The agility passive now gives you weapon power instead of attack speed.
  • Fixed an issue where this passive ability was granting spell damage in addition to weapon power.
  • Fixed an issue where this passive would occasionally not work.
  • The following passives and player abilities now grant hybrid stats to help improve their viability and accessibility to off-meta builds, because we love them too:
    • Agility: Now grants equal Weapon and Spell Damage.
    • Balanced Warrior:
      • Now grants 660/1320 Armor, rather than 1320/2640 Spell Resistance.
      • Now grants equal Weapon and Spell Damage values.
    • Brutal Carange’s bonus: Now grants equal Weapon and Spell Damage values.
    • Concentration: Now grants equal Offensive Penetration.
    • Dexterity: Now increases Critical Damage and Healing Done per piece worn, up to 2% at the final rank, rather than Weapon Critical (as Prodigy now grants Weapon Critical as well)
    • Flawless Dawnbreaker’s bonus: Now grants equal Weapon and Spell Damage values.
    • Prodigy: Now grants equal Critical Chance.
    • Savage Strength: Now grants equal Weapon and Spell Damage values.
    • Scaled Armor: Now grants 825/1650 Armor rather than 1320/3300 Spell Resistance.
    • Slayer: Now grants equal Weapon and Spell Damage values.