Oblivion talk:Roderick

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Race[edit]

Does the CS confirm Roderick's a Redguard? Doesn't look like a Redguard to me. Maybe he's just really pale from being sick... IWon'tFightUndead 05:30, 19 November 2007 (EST)

Yup. Definitely a Redguard. He's sick and the lighting isn't great --RpehTCE 07:15, 19 November 2007 (EST)
Im sure hes a red guard and I cant figure out how to change were it says your sent to cure him not kill him.
Bad Medicine: Cure the sickly warlord Roderick at Fort Sutch: a spoonful of sugar, a pint of poison. --Tanranka 23:47, 25 June 2009 (UTC)
It says to cure him as a play on words and events. --Mr. Oblivion(T-C) 23:55, 25 June 2009 (UTC)

Rumor Suggestion[edit]

Since this guy is unconscious at all times, I think it would be great to add Neesha and Ulmug gro-Cromgog's conversation about him on his page. As far as I can tell, it's pretty interesting dialogue and says a lot about the whole situation in Fort Sutch. If anyone agrees, could somebody please look into the CS and add the conversation to his page - or at least here, so we can discuss if its relevant or not. Thanks. Krusty 10:27, 19 August 2009 (UTC)

Okay, since nobody responded to the above question, I just went ahead and added it. I think the conversation fits the page perfectly and kindda adds a "bittersweet" feeling to the Bad Medicine-quest. Now, as I pointed out in the edit summary, I'm not too happy about the layout. Mostly because I would like to give it some kind of Header (so I can link to the conversation from Neesha and Ulmug's pages.), but I really can't figure out how. I think the Note could go on the quest page if necessary, but that's about it. So - if anybody wants to give it a shot, be my guest. Krusty 21:30, 23 September 2009 (UTC)
Hey Krusty, would something like the following work for you?

--Roderick's Guardians-- (or whatever would be appropriate)

When Ocheeva hands you the contract, she will not provide much information on the fierce warlord. However, after you have entered Fort Sutch and reached the large central room, you will overhear a conversation between Ulmug gro-Cromgog and Neesha, which will reveal quite a bit about Roderick and the dedication and loyalty of the mercenaries:

  • I just don't know. Is the medicine sustaining Roderick's life, or just postponing his death? How can he survive for so long with a fever so high?
  • Roderick's fever is in check, unlike your tongue! How can you think such things, after all he has done for us? For you? Have a little faith.
  • Faith? Are you telling me we're supposed to rely on the good grace of the Divines to keep Roderick alive? Even he would laugh at such nonsense!
  • Then what would you propose? What more can we do? That medicine is keeping Roderick alive. For now, that’s the best we can hope for.
  • I know, Neesha. And I meant no disrespect. It's just that... I hate waiting around like this, watching him suffer!
  • As do we all, dear friend. Do not fear, I have been assured that the medicine will restore our Roderick to full health. But it will take some time.
  • Then let us trust a bit less to faith, and a bit more to our own strength. I shall guard the medicine cabinet myself. Just in case.
  • And I shall continue my vigil at Roderick's side. It’s just a matter of time before our leader returns to us. I can feel it in my heart.

Obviously it would have an actual header rather than the dashes. Dlarsh(Talk,Contribs) 22:34, 23 September 2009 (UTC)

There is something with you and that quest, eh? :) Anyway, thank you for the suggestion. What I really wanted to avoid was the U's and N's - not because they look ugly or anything, but because wiki makes weird line spacings whenever we do something like this. The way it formats makes it look like a "list" and that is a bit of a shame, even though I like the idea. For now, I have made an edit to the page stating, that Ulmug is the first one to speak, also to keep the inclusion of conversations consistent with, say, Hirtel. I do like the "Roderick's Guardians" heading, so right now it is a question about moving the headings around, see what looks the best. As stated above, I think the Note could go on the quest page if necessary - and then the related quest could be at the bottom... --Krusty 12:19, 24 September 2009 (UTC)
It's not the quest, really, I just enjoy helping out when I can (although it is odd that we keep bumping into each other here). :) That being said, I think the conversation actually would look better on the quest page (especially given that it doesn't occur unless the quest is in progress). I think it would work quite well as it's own section immediately following the section Deadly Medicine. Also, I changed the line breaks to bullets, and indented Neesha's comments, just as a possible alternative, but the way you have it on Roderick's page right now works just as well (after all, I just added bullets :). Dlarsh(Talk,Contribs) 14:28, 24 September 2009 (UTC)
To be honest, I think the whole quest page could use quite a bit of work. For starters, the detailed walkthrough is painfully lacking any kind of strategy. Strategies can be found under notes, but they also seem lacking ("turn up your TV so you can hear the guards" is not my idea of a strategy). Unfortunately, I don't have any saves to test it (all my saves have the Master skill perk in Sneak), so I can't do it right away. Let's just leave the conversation on Roderick's page for now, and wait for the quest page to be rewritten. Maybe by you? --Krusty 15:30, 24 September 2009 (UTC)
I'd like to (and if I get the chance, I'll certainly try), but I don't have any characters in a position to test strategies for the quest. My closest finished the Dark Brotherhood shortly before our last conversation. I'll see if I can bum-rush a character to that point though. Dlarsh(Talk,Contribs) 16:58, 24 September 2009 (UTC)