Morrowind talk:Kogoruhn

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Dead adventurer has open eyes[edit]

Just a thing that caught my interest... The dead adventurer with the glass armor has open white eyes... A vampire? Gloomy! ;o — Unsigned comment by 84.250.12.133 (talk) at 19:09 on 21 December 2007 (UTC)

Orphaned Kogoruhn Dagoths[edit]

When looking through the list of Orphaned Pages, I noticed that many of them were pages on the unique, named Ash creatures known as Dagoths. These pages seem to me to be of good enough quality to be linked to, and my idea is to add links to these pages on the appropriate dungeon pages. A lot of the orphaned Dagoths are in Kogoruhn, so I might as well start with adding them here on the Kogoruhn page. However, I'm not sure what the best way do this is, formatwise. The most apparent way to do this would be to make a simple list with link and location, looking something like this:

Unique Enemies

So, unless there's anything that suggests doing this in another way, or somebody already working on it, I'll just go ahead and add the links. Feel free to give your opinions. --Quill 10:29, 4 February 2008 (EST)

This is a good idea. You can add them in a table format like the NPCs, in a section called Notable Creatures or something linke that. --DrPhoton 03:19, 5 February 2008 (EST)
Well, the table's up, but maybe it's a bit... monumental. It's big, anyway. I'm considering leaving out the columns for "alarm" and "fight", since all Dagoths are hostile anyway.--[[User:Quill|Quill] 16:39, 12 February 2008 (EST)
Looks good! I agree that you could leave out the "alarm" and "fight" columns. Maybe you could mention as a note beneath the table that they all have 0 alarm and 90 fight? --Eshetalk17:28, 12 February 2008 (EST)
Thanks! I've followed your suggestion of retaining the info as a note. I also realized that I had missed Dagoth Uthol, essentially the "boss enemy" (ugly expression) at this location. But it's all taken care of now.--Quill 19:00, 12 February 2008 (EST)

Weird writing[edit]

"The dreamer is awake" written on the floor of the Dome of Urso (x-box goty) must warrent a mention, its a bit creepy!! — Unsigned comment by 82.28.1.14 (talk) at 22:59 on 11 April 2008 (UTC)

The text is written in white on the floor, together with symbols and markings. Would make a nice screen shot, and could then be implemented into the main article, hint hint. -BenouldTC 14:33, 12 April 2008 (EDT)
Subtle hint ;) –RpehTCE 04:33, 13 April 2008 (EDT)

Ghostfence[edit]

At what point do the tunnels pass under Ghostfence? Is there an obvious indicator when one walks under it?--Brf 07:35, 29 May 2008 (EDT)

I've always assumed that the two "cave" zones are in Red Mountain region - "Bleeding Heart" and "Charma's Breath" –RpehTCE 07:39, 29 May 2008 (EDT)
Not to be blunt or anything, but why does it really even matter? It's not like you could dig your way to the surface in the middle and make a shortcut or something. At any rate, I've noticed that in many cases, the various sections of tunnels in the larger areas in the game do not necessarily follow any particular rules of physics. A cave with two entrances may have its entrances closer together on the inside than on the outside, or the tunnels that connect them go the wrong way, or something. I've even seen places where tunnels in adjacent cells would physically overlap eachother if laid together in the same cell. For sanity's sake, I always just assume that wherever we see a door to another cell, there's actually a small tunnel connecting it to the other side of that door which we don't get to see when we go through it. --TheRealLurlock Talk 10:34, 29 May 2008 (EDT)
It doesn't matter, except for trivia. There was a statement made on the Mamaea page that Dagoth Araynys is the only Ash Vampire outside the Ghostfence, because Dagoth Uthol here in Kogoruhn is presumably inside. That is only true if Charma'a Breath is inside. We assume it is because the exit is a distance inside. --Brf 13:38, 29 May 2008 (EDT)
If you take the exit to Red Mountain from Charma's Breath, you're quite a bit inside the Ghostfence, no need for semantics here. --BenouldTC 13:57, 29 May 2008 (EDT)
Just an FYI. If you switch to the World Map from within either of the two Cave zones, your current location is shown at the exit within Ghostfence. From the Waterway, on the other side of the door leading to the caves, the current world location is shown outside at Kogoruhn. Therefore, the door leading from the Waterway to Charma's Breath is treated as the boundary. --Brf (talk) 21:08, 19 September 2016 (UTC)

Item found[edit]

Hi there all. In Kogoruhn, in the Hall of Maki or the Hall of Phisto (cannot remember which), I found a room with a magic arrow sticking out of a chair on a table. The item was called a Dark Shardarrow or something of that nature and it had a value of like 5 or 6. Since it was an enchanted item, I thought that maybe it is worth it to mention its existance? Razorflame 17:26, 25 August 2009 (UTC)

It might be interesting to add if all (noteworthy) dungeon contents are added to Morrowind Place pages. But now it would stand out too much for a trivial arrow. --Timenn-<talk> 10:45, 27 August 2009 (UTC)
Yes, I had figured as much. It was probably just a one-off event and therefore, is indeed too trivial to add. Razorflame 12:18, 28 August 2009 (UTC)

Easter Egg?[edit]

In the Vault of Aerode, one one of the room floors, the symbol of House Dagoth can be found on the floor, made entirely out of gold pieces, in stacks of 1 and 5. Is this worth mentioning? It seemed quite out of place, so maybe it is a minor easter egg. Or perhaps it's just the crazy ash monsters having fun? -92.12.119.41 16:14, 24 December 2009 (UTC)

While it is certainly bizzare, I don't think it really qualifies as an Easter Egg. Per the definition of an Easter Egg, I think it misses points 3 and 5. --SerCenKing Talk 18:41, 25 December 2009 (UTC)
Yeah I see what you mean, but perhaps it's worth mentioning in the notes? -Itachi 09:25, 29 December 2009 (UTC)
I wouldn't call in an Easter Egg, but it is surely something for the article. Think of the poor developer who must have spend hours creating the cool symbol! --Timenn-<talk> 14:57, 7 January 2010 (UTC)

"Unbreakable Home"[edit]

The article says that the word "Kogoruhn" translates to "Unbreakable Home". Since it is already established that "-ruhn" means "home", where does the "unbreakable" part come from? -- kertaw48 10:17, 30 May 2012 (UTC)

The Imperial Library lists The Morrowind Prophecies as the source for this. Since I don't have the book, I can't corroborate, but TIL is usually pretty reliable about their sources. --TheRealLurlock Talk 12:37, 30 May 2012 (UTC)
Just what I needed, thanks. If someone who does own the booklet can confirm this, even better. Until proven otherwise, I'll list it as such and look through their dictionary later on to see if there's anything else I can reference as well. -- kertaw48 15:19, 30 May 2012 (UTC)

Fallen Adventurers[edit]

Not long ago, I looted the 3 Dead Adventurers who were locked in small rooms; each with level 20 locks. I'm quite sure the one with the Glass armor and a Glass Halberd leaning against the back wall is the same one who has Fury on his person. One of the others, who had Chitin armor, had an Ebony Shortsword, and the third seemed to have Heinz 57 armor, (possibly randomly generated). Downstrike (talk) 08:57, 28 March 2013 (GMT)