Morrowind talk:Imperial

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

"The Lady as your birthsign, you'll have a massive 85 personality at level 1" Lady birthsign gives you + 25 personality and 50 + 25 = 75, smart asses! — Unsigned comment by 198.168.48.130 (talk) at 18:07 on 17 September 2011

Please, remember to sign you post on talk pages with --~~~~ at the end of your post. As for that comment, why don't you change it then if you are that bothered as to post on a talk page about a simple math error --KizC ·•· Talk ·•· Contribs ·•· Mail ·•· 17:13, 17 September 2011 (UTC)
The editor probably had personality as a favored attribute. Simple logic.
OngoingwhyTalk 17:14, 17 September 2011 (UTC)
For what the sentence stated, when read fully (which i now have done), is correct mathematically. And checks with the stats i could find. Article was right to begin with, he changed it. And then changed it back though. He must of already spotted it. --KizC ·•· Talk ·•· Contribs ·•· Mail ·•· 17:18, 17 September 2011 (UTC)
You're right about that. The article does mention about having personality as a favored attribute.
OngoingwhyTalk 17:19, 17 September 2011 (UTC)
Lesson one in successful trolling: make sure you have your figures right. rpeh •TCE 17:24, 17 September 2011 (UTC)
Do trolls even care if their figures are right? Kitkat xxx TalkContribE-mail 17:34, 17 September 2011 (UTC)

Easy magic users?[edit]

"Stealth and Magic are not hard to utilize for Imperials."

It seems that magic is not so easy for (beginning) Imperials. According to the Willpower and Spells page, Willpower and the skill level are the main factors in spell casting success. The Imperials' high starting Personality makes them more well liked and benefits their Mercantile and Speechcraft, but does not affect their ability to cast Illusion spells. It's the other way around - Illusion causes you to increase Personality at level-up.

The female Imperials are average at 40 Willpower, and males are below average at 30. This makes the males below average spellcasters, and makes the best starting spellcasters the Bretons, Orcs and female Nords. I'm talking strictly about the ability to successfully cast spells, not how many spells they can cast(in which case the best at all times are the Breton and Altmer).

If no one objects, I'll make a change, probably just remove the first two sentences of the last paragraph. --FunkyJazzMonkey 01:27, 30 December 2011 (UTC)

"Not hard" doesn't necessarily mean "easy", so I don't see a need to change it, but neither would I object to the change. Robin Hoodtalk 04:48, 25 January 2012 (UTC)
But it doesn't actually add anything to the material, and is potentially misleading. It suggests they have a slight edge in spellcasting, when the opposite is true. Technically it's "not hard" for any race/gender combo to cast spells or whatever if they don't have a specific handicap against doing so; thus, again, the sentence isn't helpful in the article, but "noise" in the signal-to-noise ratio sense. — Darklocq  ¢ 19:03, 29 March 2017 (UTC)

Illustration[edit]

What's the point of the fan art added here? It does not, in fact, look anything like any of the Imperial males in the game I can think of. — Darklocq  ¢ 19:01, 29 March 2017 (UTC)

That's an official image according to its summary, but I agree that its use here is not ideal. I suggest instead picking a representative NPC like the guards in Seyda Neen to show how Imperials look in the game. Of course, this suggestion applies to all ten race pages. —Dillonn241 (talk) 19:44, 29 March 2017 (UTC)
The image is being pulled directly from the leading paragraph of Lore:Imperial via transclusion, if you look at the main article source - {{Lore:Transclusion}}. It's a generic lore image of what the race is supposed to look like that was within the formatting of the generic lore information summarizing the race. I don't know how to separate out an image from the transclusion without breaking the formatting. In any case, if transclusion is the preferred way of sharing that information and not just copy/pasting it into the article outright for its own unique formatting, then separating that image from what's transcluded would affect the image in other places, like OB:Imperial, where it's an Oblivion-era image and therefore appropriate to the article.
I'm not going to put forward an opinion one way or another about the status of the image in the article. It's not representative of Morrowind, but at the same time it's representative and giving you a general idea about the race's appearance as far as lore goes. And, any decision here should logically affect any other games using a transcluded introduction from the lore article, meaning a broader discussion about transcluding lore images to game namespaces, because as I look at other game articles for races, I see the same introduction in use (Morrowind, Oblivion, Skyrim, Legends, to name what I bothered to look at), though interestingly Online:Imperial has been set up to transclude, but use a manually defined image in the article, so that seems like a possibility for all articles. Again, I see this as broader than just Morrowind since numerous articles across games would be influenced by the precedent set against this game. the raconteur 21:33, 29 March 2017 (UTC)
Actually a discussion can be framed to only affect Morrowind and/or Daggerfall in this case (there is no Daggerfall:Imperial page to use this image). The images come from the 3rd PGE which was released with Oblivion. Only Arena and Online pages do not use the image because representative images were made for those games and we use them instead. Even Legends uses the images despite it also having 4 somewhat representative images provided. Therefore a discussion could be had on whether or not to use them on pre-Oblivion pages, which I don't see as all that useful as replacement images would be required for those pages and there are no 'representative' ones, there would just be a random NPC shot. Silence is GoldenBreak the Silence 22:39, 29 March 2017 (UTC)