Morrowind talk:Alternate Endings

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Alternate Endings Move[edit]

I have desided to move the alternate routes from Morrowind:Hortator and Nerevarine to Morrowind:Alternate Endings. As usual, feel free to discuss the impact of the move and whether or not it would be benefitial to this walkthrough. ~ Aristeo 12:01, 25 April 2006 (EDT)

Apparently YET different alternate ending is possible - get and use Sunder and Keening without ever bothering with wraithguard and Vivec. Check this speed run: [[1]] - the guy does the whole game in 7 minutes, from which most is spent on character creation and gaining items that allow fast travel and deliver enough kick to kill lord Dagoth. Could someone investigate this? What's the negative effect of using Sunder and Keening without wraithguard? --Vook 14:40, 25 April 2006 (EDT)

If you equip Sunder or Keening without equiping Wraithguard, you become "Mortally Wounded", which is permanent, and you slowly lose health and die. You beat the game, but you beat it then die. Of couse, you could make a robe that combats this effect, but I don't recommend it. (What you said is worth mentioning in the article, though.) --Aristeo 15:30, 25 April 2006 (EDT)

Added Note To "Alternate Route #3: Suicidal Attack" & Further Detail On Odd Glitch[edit]

I added the note at the end of the third Alt. Ending. section. It reads:

"NOTE: In the original Xbox version of the game even though you can take off the Sunder and Keening to cease the health drain, you'll still be permanently bothered by the graphic effects of the mortal wound. It's a giant red smoke effect that continually goes off around/on your character and it directly gets in the way of your sight if you wanted to play the game more afterwards. While you can still continue the game with this effect it’s very annoying and cannot be removed."

I've tried this on two Xbox's with different games and have had the same results. I'm using a old original release copy of Morrowind for the Xbox, NOT the GOTY Edition. (game of the year) I've tried to contact other people in regards to figuring out just what’s going on here and have found others -NOT- to have the same result as I'm running into but felt it important enough to note as it's really annoying if you run into the problem. The spell effect is like a constant "drain fatigue" spell going off all the time and really hinders your ability to see the screen most the time. I've ran around pretty much the entire game trying to see if this graphic effect could be removed and cannot find a single temple/spell/thing to remove it. It doesn't actually do anything to your character, at all. Just an annoying visual. (glitch?) If anyone has anymore information on this, please let me know.

'WhiteGoblin

It's probably the common damage-animation glitch, like what happens when you take damage just before entering a doorway. You can usually get rid of it just by taking damage again. Not sure if this will work for you.
By the way, it's never a good idea to post your e-mail address on a wiki page. First of all, we do all correspondences within the wiki. That means answers to questions are answered here where other people who might have the same problem can see instead of in private. Secondly and more important is the fact that leaving an e-mail address on a public website like this is a good way to invite spam-bots to fill your inbox with Viagra and home mortgage ads. I've taken the liberty of removing it for you. --TheRealLurlock Talk 09:32, 9 February 2007 (EST)

Response To --TheRealLurlock:

Thanks for your concern! I apologize for taking information out of the general Wiki loop but do understand completely about the email on a public page. I'm a computer programmer and commonly get anywhere from 400-500 spam emails a day to the email address I listed on the page. (I was more then prepared for a few more just because I listed it here)
I thought it might be the "damage-animation glitch" as you put it but couldn't rid the effect by taking more damage at all. I've put a great deal of thought behind removing the effect from my effected saves and have been baffled at the results. Like I said, I've ran it past other owners of the original xbox version and haven't seen it in all cases. Maybe there's something deeper into it that causes the glitch to happen, I really don't know. I could speculate for pages about possible ingame triggers that come back a bit b0rked thanks to the super open ended system but I wouldn't really know anything of value. For a game though, and one that I really enjoy at that, I thought for the sake of other players out there I'd atleast just throw up a warning that it could happen to them. Because it's really really annoying.

'WhiteGoblin'

P.S. TrendyHippo? I guess I can dig that... ;) Just kidding, more luck to you man! Would love to see it someday!

Response To WhiteGoblin:

The mortal wound Sunder and Keening inflict is a Drain Health / everything else, not Damage, I believe. Thus, if it's going to come off at all, it'll probably be through overlapping it with another Drain health effect. Same thing as what you'd do with that glitch that occurs if you go through a door right as you take damage, except a different effect. Try it with drain Health, magicka, and fatigue, one by one. If that doesn't get it to go away, then I'm stumped.

Trible'

I killed dagoth ur and lohrkan before i even delivered the note to caius casadus, with out sunder or keening and i was wondering whether or not im still able to finish the main quest.

70.240.87.169 00:14, 24 March 2007 (EDT)Aspereath70.240.87.169 00:14, 24 March 2007 (EDT)


Re: Trible' I would guess that you used some cheats or other manipulative game mechanics, since The Heart of Lorkhan cannot be disabled without the magics of Keening and Sunder. But if you defeated Dagoth Ur two times, and got to strike the heart till the room collapsed, and met Azura afterwards, then you DID in fact complete the main quest.

GOTY Edition[edit]

Turns out on the game of the year edition there's no animation or slow drain. It actually drains your your health nearly instantaeniously (I tried the "day-walker" cheat, but it still only took like 10 sec. to drain it). I was wondering if there was any way to still finish the main quest (I tried alternate ending #1)?

Split suggestion[edit]

This page is essentially 3 seperate quests as defined by the game. Killing Vivec leads to the Yagrum Bagarn and Wraithguard quest, which is seperate and should have its own page. Waiting for summons is merely a shortcut through the Hortator and Nerevarine quest, and this information should be moved back onto that page. The suicidal attack strategy is just skipping straight to The Citadels of the Sixth House without doing the intervening quests. Also, well, it's suicidal, because even if you do beat the Main Quest this way, you will then die shortly afterwards. It's an interesting diversion, but not really a recommended way of doing things. This page might be preserved with links to the three relevant quests, but in and of itself, it is not a valid quest page. --TheRealLurlock Talk 11:56, 27 August 2007 (EDT)

I concur. --DrPhoton 04:05, 28 August 2007 (EDT)

Things needing Verification[edit]

  1. Playing the X-Box non-GOTY version, when I had the real Wraithguard and I got the hacked Wraithguard, putting it on for the first time dealt no damage to my health. What needs verified: is this a glitch? Does it happen on other versions?
  2. When I wore both Wraithguards, the visuals of the constant Shield spell it has went away. My current effects still has it listed though. What needs verified: Does the effect still work? (I don't know how to test this myself...) Jihiro 06:38, 23 January 2008 (EST)

In response to 1: On the PC version, if you have already equipped the real Wraithguard, the hacked Wraithguard won't hurt you, according to the Construction Set.

In response to 1: On the Xbox GotY edition, health gets drained, even with the real Wraithguard equipped. Just tried this with an old save of mine. --Benould 09:38, 3 February 2008 (EST)

Also in response to 1: I've tested this on the PC (GOTY), version 1.6.1820. The hacked Wraithguard deals permanent health decrease to the player regardless of whether the legit Wraithguard was equipped first or not. I've also tried selling the hacked Wraithguard to a vendor (because they love putting on the nice items you sell them) to see if it kills them. The answer is no, it does not kill them. I was hoping it would kill them first before I loot the hacked Wraithguard off the corpse and wear it myself safely. That experiment was a failure. The vendor was perfectly fine, forcing me to kill him. And then when I got my hacked Wraithguard back, it still dealt that permanent 200+ HP damage. I think it's also worth noting that the hacked Wraithguard is only worth 10,000 Septims while the legit one is worth 500,000 Septims.

In response to the above paragraph - if I remember correctly, the health damage the player sustains when equipping the jury-rig is scripted, so it will only apply to the player.
In response to point 2, I think the disappearance of the visual shield effect is due to the numebr of enchantments applied on Wraithguard. I remember that at least on some occasions when I have equipped the real Wraithguard, without the jury-rig, I haven't had the visual shield effect, but the actual shield effect did get applied (or at least appeared to). This was on the non-GotY version with no expansions. --Gaebrial 02:56, 7 February 2008 (EST)

Proposed Deletion[edit]

I deleted the proposed deletion tag from this article because there are still multiple pages that link to this article. Those links must be fixed before this article can be deleted, and cleaning up the links really should be done by the person proposing deletion rather than by the deleting admin. Thiis is particularly true in a case like this where the content has been moved to a variety of different pages and therefore it is not easy to figure out where those links should point.

Futhermore, the article has a significant page history (and the talk page also contains some significant discussions). So even once the links are cleaned up, I don't this article will qualify for deletion. It would be better to change it into a redirect to a more appropriate article or otherwise find a way to preserve this article. --NepheleTalk 02:38, 13 February 2008 (EST)

Redirecting would be better than a proposal for deletion. It would save the history, and would save us the time of having to go to EVERY SINGLE PAGE to just to change the link. I'll remove the content and apply a redirect, and make it a project to clean up the links.--Brandol 00:18, 14 February 2008 (EST)
Actually, on second thought, I'll just fix the links. We can see what to do about the page because Redirecting would be a little weird. There are two different noteworthy endings and I don't think we can redirect to two different pages. --Brandol 00:30, 14 February 2008 (EST)

Resist Magicka, maybe?[edit]

Would a short duration resist magicka spell effect at 100% be able to resist Keening or Wraithguard's wound when equipped, similar to the quite (in)famous boots? I am aware of the soultrap glitch, and could make a constant permanent one, but that personally feels too much like cheating. Boots of Speeding Blind (talk) 04:10, 24 April 2016 (UTC)