Morrowind:Speed

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Speed is the governing Attribute for Athletics, Hand-to-hand, Short Blade and Unarmored. It affects:

  • How fast you move in the game world, which includes swimming.

Character Creation[edit]

The starting values for Speed vary by race and gender:

Race M F Race M F
Altmer 30 40 Imperial 40 30
Argonian 50 40 Khajiit 40 40
Bosmer 50 50 Nord 40 40
Breton 30 40 Orc 30 30
Dunmer 50 50 Redguard 40 40

The following classes receive a +10 Bonus to Speed:

Notes[edit]

  • Since there is no fast-traveling via the map in Morrowind, a higher Speed skill can reduce the time to travel from location to location.
  • Speed also increases the distance covered when jumping forward, allowing someone with a high Speed value to jump over larger gaps without the need for magic effects such as Levitate or Jump
  • Movement speed is heavily affected by a character's weight. For that reason, races such as Orcs or Nords can be surprisingly swift, despite the low starting speed. This also gives the heavier races a higher potential movement speed, as attributes and skills cap at 100 for all races, while weight is fixed.