Morrowind:Remove the Heads of the Thieves Guild
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- Talk to Sjoring Hard-Heart for orders.
- Kill Big Helende in Dirty Muriel's Cornerclub in Sadrith Mora.
- Kill Sugar-Lips Habasi in the South Wall Cornerclub in Balmora.
- Kill Aengoth the Jeweler in The Rat in the Pot in Ald'ruhn.
- Return to Sjoring to complete the quest.
Once you reach the rank of Guardian, Sjoring Hard-Heart in the Vivec Guild of Fighters will ask you to kill the three Thieves Guild bosses: Big Helende in Dirty Muriel's Cornerclub in Sadrith Mora, Sugar-Lips Habasi in the South Wall Cornerclub in Balmora and Aengoth the Jeweler in The Rat in the Pot in Ald'ruhn. He even forwards you 5,000 gold to cover any expenses during your murder spree.
Remove the Heads of the Thieves Guild
Wiping out the three bosses will make you greatly disliked by the Thieves Guild; if you wish to join or use the Thieves Guild at some point, this is a bad career move. If this quest is pursued straightforwardly, you're likely to have a large Bounty on your head by the time you're done, even if you only off the three bosses themselves (the rest of the thieves near each bosses will attack you once you attack their boss, of course); Guards of all sorts will then accost you on sight. As with other quests that have assassination goals, you can use Frenzy Humanoid or Taunt against the targets and let them strike first, to avoid most of the consequences, including any bounty. If you have the Bloodmoon expansion, turning into a Werewolf may help in this quest if you so wish to take it, though this has its own risks; any witnesses to your transformation will immediately report you as a Werewolf, even if you end up killing them in your assassination spree. A third option is to use Command Humanoid or Charm to lead each target to a location devoid of witnesses, then attack.
When the deeds are done, return to Sjoring to be promoted.
- If you kill the bosses before talking to Sjoring Hard-Heart, he will say that you're better than he thought and you will get a +25 disposition bonus instead of the standard +15. You will not, however, receive the 5,000 gold stipend.
- If you are on the Thieves Guild's side, or suspicious of Sjoring's motives in assassinating its leaders, you can receive the 5,000 gold stipend from Sjoring, then kill him (see above about using magic to avoid a bounty). Said stipend will not be found on his corpse. The best route to follow toward this end is to get Sjoring's orders to kill the Thieves Guild bosses, then get Percius Mercius's quest to kill Sjoring.
- Killing Sjoring won't remove this quest from your journal.
- Roleplay: If you've done or plan to do the "Larrius Varro Tells a Little Story" quest, and any others against the Camonna Tong, the Fighters Guild path consistent with it is to perform the anti-Sjoring quests from Percius (when you are already the same rank in the guild as Percius, and your only advancement path is Sjoring's own position as guildmaster), and to not carry out Sjoring's orders against the Thieves Guild. This route is also consistent with a general pro-Empire approach, can tie in with a role in House Hlaalu (their duke's brother is the head of the Camonna Tong, and this situation is not stable), but is plain inconsistent with playing a Dunmer nationalist. Getting the targets (on any side) to strike you first will minimize any faction reputation problems.
These codes can be used along with the
Journal Console command and quest ID given within the chart to update the quest to a certain point.
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