Morrowind:Azura

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Azura (azura spirit)
Location Dagoth Ur (only at endgame)
Species N/A Soul none
Level none Type Special Creatures
Other Information
Health none Magicka none
Azura (azura spirit_trib)
Location Clockwork City (only at endgame)
Species N/A Soul none
Level none Type Special Creatures
Other Information
Health none Magicka none

Azura of the Crimson Gate (also known as Azurah) is the Daedric Prince whose sphere is dawn and dusk—the magic in-between realms of twilight—as well as vanity and egotism. She is also known as the Queen of Dawn and Dusk, Mother of the Rose, Queen of the Night Sky, and the Anticipation of Sotha Sil. Azura is one of the few Daedra who maintains the appearance of being "good" by mortal standards, and presumably feels more concern for the well-being of her mortal subjects than other Daedric Princes. She is one of the few Daedric Princes who constantly maintains a female image, and is perceived accordingly.

Moonshadow is Azura's plane of Oblivion, where she lives in a rose palace. It is reported to be blindingly beautiful and colorful, with flowers, waterfalls, trees, and a city of silver. The Winged Twilights are her servants.

For more information, see the main lore article.

In Morrowind, Azura appears at the end of both the main game and the Tribunal expansion to deliver her outro monologues. She also delivers the intro speech before Jiub wakes you up. She is actually implemented as an activator in both games (Morrowind editor ID azura spirit, Tribunal editor ID azura spirit_trib) and thus cannot be interacted with. By appearance, she is a Dunmer. Her behavior in the endgame is controlled by scripts attached to the activators.