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Type Settlement
Continent Tamriel
Province Summerset Isles
Region Auridon
Appears in Arena, ESO
Skywatch circa 2E 582
Summerset Isle

Skywatch is one of the eight major cities in the province of the Summerset Isles,[1] being situated along the eastern sea-complex of the island of Auridon. Skywatch, as well as, the general area, has had a history with the Sload of Thras. Such as the Sack of Skywatch in 1E 1301, or the Sload occupation of the sea-complex, which ended with the arrival of the All-Flags Navy in 1E 2260.

Layout & Geography[edit]

Natural beauty of the cliffs and isles around Skywatch is extreme. The area around the ancient city is dotted by magnificent Aldmeri ruins of both fortresses and ancient seaports.[2]

The walls of the city are erected in marble and tower over the inner city with only one gateway on their eastern end. The docks are located to the south, facing the bay between Skywatch and Mathiisen. The Palace is located over the western cliffs, once protected by the Hightide Keep, now in ruins.[3]

Skywatch's tall spires and shining towers are built to impress, with marble towers, that from afar might appear to be made of crystal, dominating the skyline of the city.[4] Such structural designs stem from ancient roots, using methods tried and tested, but not to the point of becoming obsolete. The Altmer seek refinement rather than innovation, and they are conceitedly resistant to large-scale changes but are content to tinker. The results reveal highly sophisticated precision, harmony, and the selection and repetition of orthodox compositions. While the Altmer are snobbish, they never sank to Ayleid levels of perniciousness, and the more refined buildings of Skywatch reflect this.[5] Elegant fountains and manicured gardens are a common along the streets of Skywatch.[6] Skywatch is neighbored by several settlements, including Silsailen Point in the west, and West Guard in the north.[1]


Skywatch, Errinorne Isle, and Buraniim Isle were a sea-complex constructed during the Middle Merethic Era and used both as a trading hub around the central city of Skywatch and as defense barrier against the continuous invasions of the Sloads.[2] Skywatch was founded after Firsthold,[7] and both two cities became the political centers from which Auridon was ruled, not without internal conflicts which often sparked into full war during the First and Second Eras.[8]

Ruins of Ezduiin circa 2E 582

Early in its history, Skywatch had a sister city to the north, Ezduiin, ruled by House Duure.[9] Ezduiin was once an elegant town, built as a testament to the greatness of the Ancients. Trade and travelers flowed through Ezduiin, right up until the end. Essanyon Duure, leader of an apocalyptic cult chose this town as his last stand. He spoke to the gods. And eventually began to claim they spoke to him in return. He began to preach its secret all across the Summerset Isles, and his cultists came together at the heart of Ezduiin. Essanyon began to claim Magnus himself called for the blood of the Skywatch nobles. He sent his cult to act as daggers in the night and a manor house full of royalty was slaughtered. His brother, Quaronaldil, ultimately traveled to Skywatch to stop the madness of Essanyon, this, alongside the murders brought Skywatch to declare war on Ezduiin. The cult held off their blades, but just barely. In an act of desperation, Essanyon used a magical relic called the Mallari-Mora and killed every soul in the town, bounding them forever to Ezduiin.[10][11] From that moment, House Duure was erased from history, and their town became a cursed ruin.[9] Telenger the Artificer led an expedition to the ruins in 2E 582, where the Vestige helped him and his assistants to reverse the curse upon the spirits and to recover the Mallari-Mora.[12][13]

Ruins of Hightide Keep circa 2E 582

Since the foundation of Skywatch during the Middle Merethic Era until the Second Era, its inhabitants were terrorized by the Sload, notorious for their necromantic mastery, conjuring sea monsters along the coasts and laying siege to Skywatch.[14] Hightide Keep was once a sprawling complex of defensive fortifications, built during the Late Merethic Era, and painstakingly maintained and manned. As a result, Skywatch was able to put up an incredible defense during the Sload's attacks on the city. However, in 1E 1301 they launched an attack during which powerful magical constructs were crafted and expended and dozens of Sload warships were destroyed. The city finally fell when a Sload Warcaster filled his voluminous gullet with volatile alchemical reagents and threw himself at the base of the cliffs. The resulting explosion toppled much of the extended rock face, and plunged Hightide Keep into the sea,[15] and ultimately resulting in the infamous Sack of Skywatch by their forces, which is regarded as one of the most terrible events in Tamriel's history.[8]

Not long after the release of the Thrassian Plague around 1E 2200; Skywatch, Errinorne, and Buraniim Isles were taken again by the Sloads and only freed by the All-Flags Navy in 1E 2260[16][17] However, both isles and their sea-complexes were abandoned thereafter.[2][18] The Festival of Defiance has been celebrated every year in the city as a triumphant appreciation since the day Skywatch was retaken from the Sload by the All-Flags Navy.[19] Even after Thras sunk, the city suffered the War of the Uvichil, a full-scale invasion launched by the Sloads, between 1E 2911 to 1E 2917, being the last time the slugfolk invaded Auridon.[14]

Goblins were a major slave force in Skywatch,[20] but by the mid-Second Era, most of them have been freed and no longer work in the city.[21]

High Kinlady Estre, the Veiled Queen, and ruler of Skywatch

Before Ayrenn returned to the Summerset Isles to claim her throne after King Hidellith's death, her younger brother, Prince Naemon of the royal family was betrothed to the ruler of Skywatch, High Kinlady Estre of House Errinorne; uniting two branches of the Aldmeri royal families. Their objectives were clear: to jointly rule Summerset.[22][23]

After the sudden and unexpected formation of the First Aldmeri Dominion and with the start of the hostilities in the mainland in 2E 580, the town increased their visitants from Valenwood and Elsweyr, some of them, immigrants who wanted or needed to establish themselves in Auridon. Although many are merely passing by travelers.[24][25] Then, some unrest Altmer began. Immigrants to Auridon were not unknown, but now they could work in equal conditions and live in the island without further restrictions. This situation eased the formation of the Veiled Heritance by Estre, the Veiled Queen.[26]

During the mid-Second Era, Mehrunes Dagon cultists were common among Skywatch Altmer nobles, under the protection of the Veiled Heritance, however even with power, they remained in hiding as Daedra worship has always been illegal in the Summerset Isles.[27]

As the leader of the Veiled Heritance, Estre sought to supplant Ayrenn, dissolve the Aldmeri Dominion, and expel all non-Altmer from the Summmerset Isles.[28] To achieve this goal, Estre and her faction employed a wide variety of terrorist methods, and establishing diplomatic ties with both the Maormer and the Ebonheart Pact.[29][30] The Maormer High Command, wanted to conquest Auridon, of which Estre would become viceroy under Maormer suzerainty, although Estre had no intention of allowing this to come to pass.[30] While it was known to Ayrenn that Estre was bitter for having lost the throne to her, Estre's identity as the Veiled Queen remained a closely guarded secret among the Veiled Heritance. As such, Ayrenn sought to smooth over relations with Estre by granting her a higher position in the Thalmor to placate her, and visited Estre in Skywatch to partake in a formal ceremony for this purpose. However, the ceremony was interrupted by an Eye of the Queen who disclosed Estre's true identity to Ayrenn, after having infiltrated the secret training facilities of the Heritance in the thought abandoned Aldmeri ruins of the island of Errinorne, temporally renamed as the “Veiled Isle”. Doing so in Estre's presence, promptly made her escaped by teleportation, and began to operate more overtly.[31][32]

After the Daedric invasions of both Mehrunes Dagon and Molag Bal, and the subsequent damage to Firsthold in 2E 582,[33] Skywatch was temporarily the most important city and capital of Auridon until House Rilis rebuilt their city and court.[34] Skywatch remained mostly untouched by the war and the disasters that fell upon the Summerset Isles and Tamriel after the Soulburst and during the Three Banners War, causing unrest among some of Dominion citizens who did suffer the war and the Daedra.[35]

Skywatch during the Imperial Simulacrum

By the time of the Imperial Simulacrum, Skywatch was still a large city ruled by High Kinlord Kalalian.[36] After the marriage of Morgiah to the High Kinlord Reman Karodiil of Firsthold, by the late Third Era, Gialene, daughter of the High Kinlord of Skywatch and member of the court of Firsthold tried to replace the “Black Queen” as couple of Reman by means of a peasant rebellion, with part of the city nobles and priesthood's complicity, based upon the fact that Morgiah was a Dunmer, and thus unfit to her role in Firsthold court. However, Morgiah achieved to put down the open rebellion with unconventional tactics of battle. Thereafter, the traitors were executed, and Gialene was sent back with an escort to her father's court of Skywatch.[37]

The Oblivion Crisis that ended the Third Era and weakened the Empire provided the opportunity for the Third Aldmeri Dominion to form. The Thalmor, reconverted into a political faction that espoused Elven superiority, painted themselves as the saviors of the Summerset Isles during the Crisis. In 4E 22, the Thalmor solidified their position and seized total control of the Summerset Isles, including Auridon, renaming them as Alinor, after the former royal capital. Little is known about the fate of Skywatch during the Fourth Era.[38]


Skywatch Manor

Skywatch has been an integral part of the realm of the Summerset Isles since its foundation. It is one of the two High Kinholds of the island of Auridon, ruling over the southern part of the region.[22][39] Since the Late Merethic Era, Skywatch has been ruled by House Errinorne,[40] whose members are also scions of royal Aldmeri blood.[22]

City administration is left to a Canonreeve, appointed directly by the High Kinlord or Kinlady.[41]


Skywatch Docks

Skywatch docks are visited by all kinds of people from across Tamriel,[19] however, sailors are discouraged from leaving their ships and the very docks and making deals with the local Altmer could be difficult.[4] But its port is third in importance in Auridon after those of Vulkhel Guard and Firsthold.[42][5][43] Most of maritime transport of passengers is done with Valenwood.[44] Skywatch docks mostly import goods from the mainland to Auridon hinterland.[45] The Darkvale Costers are a prominent group of Altmer merchants who operate from Skywatch, importing and exporting goods by sea, mostly alcoholic beverages,[46] as far as Morrowind.[47] The Greenvine Traders are a competing group of Bosmer, based in Skywatch, who engage in importation from Valenwood,[48] mostly of alchemical components[49] and food.[48] They are thought to be dishonest with their clients,[49] being more similar to a criminal cartel.[6] Although they are not the only who trade with Valenwood: other traders also import hand-hewn Bosmer crafts.[50]

After the high vaulted halls of Bewan, originally built in the Merethic Era as a shrine to Trinimac were abandoned early in the First Era, the priesthood moved to the grand Trinimac Chantry outside Skywatch, which turned to be the main center of worship of the warrior god of the elves in the Summerset Isles.[51][52]

Brass and silver jewelry,[53][54][55] as well as other refined luxury items crafted in Skywatch are famed even outside Auridon.[56][57] Iron forging is a minor activity of the settlement, too.[20][58]

The Mercantile, main trading street of Skywatch

Perhaps due to its position and wealthiness, Skywatch is also the "capital" of skooma black market in the Summerset Isles.[59][60] Criminals prefers to stay near the docks, where its busy activity can hide them from the authorities and provide an easy escape route.[61]

The Festival of Defiance is the biggest of the Summerset Isles and one of the most crowded of all of Tamriel.[24][25] Although everyone who come the city must pass a inspection before entering through the city's gates.[62] Many outlanders come to the city during the festivities, flooding Skywatch's streets with their traditional beverages and foods; performances of jesters and bards;[24][25] and frog races.[63]

Wood Elf immigrants to Auridon during the First and Second Eras introduced the locals of Skywatch to Mud Ball Merriment, a New Life festival. It consists in throwing mud balls at everyone. But each year, there is a specific target, mostly nobles, the Bosmer agree most needs to be humbled. Mud on the face reminds the participants that life is not always so self-important. With the New Life comes a bit of fun to Skywatch, for those who are not too proud to take part.[64]

Unlike Vulkhel Guard, Skywatch's native Altmer citizens are known to be grumpy and snobbish,[65] as well as unwelcoming to outsiders.[66] However, along its whitish streets, one can encounter both cafes and taverns where to relax or to get fun.[67][24][25]

After the destruction of their defenses and trading facilities back in the First Era, the calm Buraniim Isle is mostly used most often as a retreat from the city life in nearby Skywatch.[18]

Telenger the Artificer, leader of Skywatch Mages Guild

Before the dissolution of the Mages Guild following the Oblivion Crisis, Skywatch had a large Guildhall, comparable to those in Vulkhel Guard and Firsthold.[68] The famous Telenger the Artificer lead the city's Mages Guild during most of the Second Era, researching in Aldmeri, Ayleid, Dwemer and Saxhleel ruins and artifacts, having strict rules about who and how the members enter these, specially Ayleid ancient sites.[69][70][71][72] Telenger's Emporium was an exhibition space for the Mages Guild on the west side of city, where one could see relics from his travels and magical displays.[19][71][73] Despite their prestigious reputation, some of the Skywatch Guild members, including high-ranking members, are rumored to be engaged in smuggling of arcana and relics off of Auridon.[74] The expansive Aldmeri ruins under Skywatch were off-limits and guarded by the Mages Guild by orders of Telenger himself, who sealed the entrance in the royal gardens with a magical barrier.[19][75] It is unknown what happened to all of their activities after the Guild's dissolution in the Fourth Era.[76]

The Fighters Guild had an important presence in the town by the mid-Second Era too, however, it is unknown if the organization survived after the formation of the Third Aldmeri Dominion.[77]



  • Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Skywatch's gladiatorial team would have been called "the Assassins".[UOL 1]


  1. ^ a b Map of Summurset Isle — The Elder Scrolls: Arena
  2. ^ a b c Auridon Explored, Chapter IIIFenlil the Wayfarer
  3. ^ Skywatch's architecture and layout in ESO
  4. ^ a b Nicolene's Diary (Private!) in ESO
  5. ^ a b The Improved Emperor's Guide to Tamriel: The Summerset Isles: AuridonFlaccus Terentius, 2E 581
  6. ^ a b Raerabhi's dialogue in ESO
  7. ^ The Lay of Firsthold
  8. ^ a b Pocket Guide to the Empire, 3rd Edition: The Blessed Isle: Alinor and the SummersetsImperial Geographical Society, 3E 432
  9. ^ a b Quaronaldil Duure's dialogue in ESO
  10. ^ Naarcaano's dialogue in ESO
  11. ^ Essanyon's Records — Essanyon
  12. ^ An Act of Kindness quest in ESO
  13. ^ The Mallari-Mora quest in ESO
  14. ^ a b Pocket Guide to the Empire, 3rd Edition: Other LandsImperial Geographical Society, 3E 432
  15. ^ Auridon Explored, Chapter VIIFenlil the Wayfarer
  16. ^ Pocket Guide to the Empire, 1st Edition: The Wild RegionsImperial Geographical Society, 2E 864
  17. ^ The Royal House of King EamondSeneschal Derric Andras of Castle Evermore
  18. ^ a b Auridon Explored, Chapter IVFenlil the Wayfarer
  19. ^ a b c d Guide Culast's dialogue in ESO
  20. ^ a b Goblin-Sized Weighted Shackles in ESO
  21. ^ The Toothmaul Ploy quest in ESO
  22. ^ a b c High Kinlady Estre's dialogue in ESO
  23. ^ Prince Naemon's dialogue in ESO
  24. ^ a b c d Anthelion's dialogue in ESO
  25. ^ a b c d Ciinderel's dialogue in ESO
  26. ^ Life in the Eagle's Shadow
  27. ^ A Discarded Missive
  28. ^ Why Don the Veil?
  29. ^ The Veiled Choice quest in ESO
  30. ^ a b To The Veiled Queen — Sealord Malleroth Of Pyandonea
  31. ^ Lifting the Veil quest in ESO
  32. ^ Wearing the Veil quest in ESO
  33. ^ Sever All Ties quest in ESO
  34. ^ Rothondothrin's dialogue in ESO
  35. ^ Dark Brotherhood Contracts in Auridon quest in ESO
  36. ^ Skywatch in Arena
  37. ^ The Firsthold RevoltMaveus Cie
  38. ^ The Great War — Legate Justianus Quintius
  39. ^ The Lay of Firsthold
  40. ^ Errinorne Ancestry Tapestry in ESO
  41. ^ Burnt NoteAdvisor Norion
  42. ^ Summerset Isles: A Visitor's GuideRunilstir the Surveyor
  43. ^ East Empire Shipping Map
  44. ^ Scout Linimondil's dialogue in ESO
  45. ^ Caranande's dialogue in ESO
  46. ^ Darkvale Coster's dialogue in ESO
  47. ^ Caalorne's dialogue in ESO
  48. ^ a b Greenvine Trader's dialogue in ESO
  49. ^ a b Calanor's dialogue in ESO
  50. ^ Dalodir's dialogue in ESO
  51. ^ Bewan's description in ESO
  52. ^ Mirnor of Auri-El's dialogue in ESO
  53. ^ Commemorative Skywatch Festival Dice in ESO
  54. ^ High Kinlady's Diamond-Tipped Spurs in ESO
  55. ^ Errinorne Valet's Two-Way Hand Mirror in ESO
  56. ^ Canonreeve's Silken Parasol in ESO
  57. ^ Swan-Satin Bathing Thong in ESO
  58. ^ Indalhur's dialogue in ESO
  59. ^ Celwen's dialogue in ESO
  60. ^ Page 71: Erendette's AccountCelwen
  61. ^ Barbed Hook Private Room's description in ESO
  62. ^ Constable Cebroon's dialogue in ESO
  63. ^ The Racer quest in ESO
  64. ^ Mud Ball Merriment quest in ESO
  65. ^ Springtime Flair quest in ESO
  66. ^ Valtir's dialogue in ESO
  67. ^ Tanion's dialogue in ESO
  68. ^ Mages Guild (Skywatch) in ESO
  69. ^ Telenger the Artificer's dialogue in ESO
  70. ^ Student Endannie's dialogue in ESO
  71. ^ a b Neetra's dialogue in ESO
  72. ^ Eldwen's dialogue in ESO
  73. ^ Nerassil the Bound's dialogue in ESO
  74. ^ Notes on Bewan
  75. ^ Wizard Nisira's dialogue in ESO
  76. ^ The Infernal City — Gregory Keyes
  77. ^ Fighters Guild (Skywatch) in ESO

Note: the following references are not from official sources. They are included to provide a rounder background to this article, but may not reflect established lore.

  1. ^ Original TES: Arena texts at the Imperial Library