A dangerous animal commonly found around the Iliac Bay. It attacks with its two very long incisor teeth and both front paws. Nobility sometimes train them as house pets.
Sabre Cats are large, powerful, and fast cats that have evolved two dangerously sharp front teeth. They are very dangerous and will attack wildlife and people without hesitation, often ignoring the former in favor of the latter. They're found in the wilds of Skyrim. Khajiit legend states that the sabre cats were once the Rhojiit, Khajiit warriors who fought for Alkosh at the Battle of Red Mountain. Snowy sabre cats are found in the frosty high elevations of Skyrim, and vale sabre cats can be seen in the Forgotten Vale.
Salmon are gray fish commonly found in bodies of water around Tamriel, and are often seen jumping to ascend waterfalls and rapids. While the other species of fish tend to swim near the surface of bodies of water, salmon may often be seen either near the surface or in the depths. Its pinkish-orange flesh is a popular food source, and can be eaten raw or salted and cooked.
Scalons are large aquatic humanoids of the Shivering Isles. Naturally, they are commonly found near water, occasionally leaping from the water and attacking. They can also become invisible.
One of the lesser sentient Daedra of Oblivion, Scamps often enter into the mortal world to cause mischief and carry out errands for their Princes. They are weak, rather unintelligent, and cowardly, and are easily defeated except in large numbers. They are most commonly associated with Mehrunes Dagon.
- Variations: Stunted Scamp
Scarecrow Spectres are scarecrows animated by a ghost. They are created by hedge wizards during the Witches' Festival, a holiday that takes place on the 13th of Frostfall each year. The dark magic involved in their creation is thought to be related to the spells that transform spriggans into lurchers.
Scribs, also known as squibs or kwama scribs, are the larval form of the Kwama. They are not very aggressive, but can paralyze attackers.
Seekers are grotesque tentacled daedra. They are servants of Hermaeus Mora, usually guarding tomes of forbidden knowledge. Seekers have the power to banish prey with sound attacks. They are rarely seen outside the Apocrypha.
The Senche is a large, quadrupedal feline found in Elsweyr and Valenwood. Variants include Senche-Tigers, Senche-Panthers and Senche-Lions. The term is also used to describe the Senche and Senche-Raht breeds of Khajiit, but they are not actually related.
Shads are small fish that can be found in lakes across Tamriel. They are used as bait to catch larger fish.
Shalk are large and occasionally aggressive beetles which attack by 'spitting' magical fire. Despite the danger, they are herded by the Dunmer of the Deshaan region for their prized meat, resin, and carapaces.
The Shambles appear to be some sort of undead construct made of bone and lashed together with wire or bits of cloth, often haphazardly. They detonate a magical ice bomb on death.
Shearteeth are a type of fish found in the Sump on Umbriel. They are described as having a "maw full of teeth". They can reach at least fifteen feet long and have long whip-like tails, dual swimming fins on the underside, teeth that "would shame a shark," and a tough hide. They are usually non-aggressive to Skraws but will attack if the sump considers someone an intruder.
A rare giant insect found underground in the Forgotten Vale of Skyrim. Shellbug chitin is very hard, making it ideal for use in crafting armor. Harvesting the chitin requires the use of a pickaxe, with repeated mining of the shell causing its death.
Giant arthropods, which can be up to 60 feet tall. Used as a means of transport in Morrowind by manipulating exposed organs and tissues. It is said that their numbers dwindled due to the Red Year, when the eruption of the Red Mountain killed most of them and destroyed their native habitat.
Silverside Perch are common fish that can be caught in ponds, lakes, and other bodies of water across Tamriel.
A rat-like creature.
- Variations: Venomfang Skeever
Skeletons are the reanimated bones of the dead. They're often found protecting the dungeons, forts and ruins of Tamriel. Many varieties of animated skeletons exist, some stronger than others. Skeletons have a certain resistance to edged weapons and frost spells.
- Variations: Rumare Slaughterfish, Small Slaughterfish, Giant Slaughterfish
A white bear with an icy bite often found on the island of Solstheim as well as in the high mountains and icy plains of Skyrim. They are sometimes used as mounts.
A small, white furred variety of Fox that can be encountered in the colder regions of Skyrim. Rabbits are one of their favorite prey. Some are kept as pets by Skyrim's inhabitants Their pelts are often sold by hunters and are considered more valuable than those of regular foxes.
Snowy Sabre CatEdit
Snowy Sabre Cats are large, hostile cats with sizable teeth. They are very dangerous and will attack wildlife and people without hesitation, often ignoring the former in favor of the latter. They're found in the wilds of Skyrim. Snowy Sabre Cats carry a disease called Witbane. See also: Sabre Cat, Vale Sabre Cat
A type of common fish that can be found in lakes across Tamriel.
The giant spider is a dangerous foe, not only for its damaging attack, but as it can also paralyze its victim so it can feed on them later. Large Frostbite Spiders are known to live in the caves and forests of Skyrim.
- Variations: Cave Spider, Spider Guardian, Spider Savager, Diamond Spider Queen
These Daedra appear as giant spiders with human torsos, and are associated with Mephala. They are so unruly and irrational that not even Mephala's worshippers will often summon them, for fear that they will disobey orders. They are some of the more powerful Daedra, with formidable melee and spellcasting ability. They can summon Spiderlings to aid them in battle.
A lesser Daedra that can be summoned by spider daedra to paralyze opponents.
- Variations: Horrid Spikeworm, Nubbed Spikeworm
Spriggans, often called Nature's Guardians, are tree spirits that take the form of female humanoids. They possess moderate intelligence, but despite being revered they are usually hostile towards travelers. Spriggans have their own unique language, which can be learned by scholars and used to calm the creatures. They are usually found protecting secluded glades and groves all over Tamriel, often blending in with the plant life and catching trespassers unaware. Spriggans attack with their long, sharp fingers as well as their teeth, and have the ability to poison enemies. They have incredible regenerative abilities, resulting in adventurers often having to defeat them several times before they remain dead. If threatened, they can call nearby woodland animals to aid them in battle, and some even have the ability to magically summon black bears.
- Variations: Spriggan Matron, Spriggan Earth Mother, Burnt Spriggan
Squirrels are harmless rodents.
Steam Centurions (also known as Dwarven Centurions or Dwarven Robots) are heavily armored constructs with an extendable mace on one arm. They are not as common in Dwarven ruins as the lesser Dwarven automatons. The book Ruins of Kemel-Ze implies that the constructs have a weakness to frost and magic attacks, due to the water/steam that drives them, although they are highly resistant against fire, frost and shock.
A powerful Shock Elemental Daedra native to a pocket realm of Oblivion called Levinace. They can be summoned, and are immune to normal weapons and shock, resistant to poison and can reflect spells and damage.
A creature found in the Black Marsh, it is described as a mountain of spines, with nine-foot-long claws and a jaw that juts out, exposing its tusks.
- The Improved Emperor's Guide to Tamriel: Stonefalls and Deshaan — Flaccus Terentius, 2E 581
Note: the following references are not found in-game. They are included to provide a rounder background to this article, but may not reflect established lore.
- Official Response from Lawrence Schick, Feb. 16, 2015