Lore:House Indoril

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ON-misc-House Indoril Banner.png
Concept art of an Indoril
[T]he Indoril are orthodox and conservative supporters of the Temple and Temple authority. House Indoril is openly hostile to Imperial culture and religion, and preserves many traditional Dunmer customs and practices in defiance of Imperial law.Great Houses of Morrowind
"To my sister-brother's city I give the holy protection of House Indoril, whose powers and thrones know no equal under heaven, wherefrom came the Hortator." - Vivec

House Indoril is one of the five Great Houses of the Dunmer. It governed the Indoril District in the heartland of Morrowind from the historic capital city of Almalexia. Indoril District comprises the lands south of the Inner Sea and the eastern coast,[1] including the city of Mournhold, located within Almalexia, and the town of Necrom with its City of the Dead. House Indoril has no territorial holdings on the island of Vvardenfell.

The Indoril were orthodox and conservative supporters of the Tribunal Temple and Temple authority, and have always held prominent positions within the Temple hierarchy. Throughout history, the fates of House Indoril and the Temple have been closely linked.

After being founded during the early part of the First Era, House Indoril was one of the strongest Houses, with vast political power. Many Indoril nobles held influential positions due to the House's close ties to the Tribunal, whom Indoril claimed kinship with.[2] It was the House of Chimer hero Lord Indoril Nerevar, and Indoril Brindisi Dorom, the Duke-Prince of Mournhold, who ruled that city during its destruction by Mehrunes Dagon in 1E 2920.[3]

The House's period of influence and power came to an abrupt halt at the end of the Second Era. After the Armistice was signed between Lord Vivec and Tiber Septim in 2E 896, House Indoril, along with House Dres, swore they would resist Imperial rule to the death; many leading figures chose to commit suicide rather than accept the Empire. The Lord High Councilor of the Grand Council, himself an Indoril, rejected the treaty, and refused to step down. He was then assassinated, and replaced by a noble from House Hlaalu. Emboldened by the success of their new Imperial allies, House Hlaalu embraced the opportunity to settle some old scores with House Indoril, and a number of local councils and land holdings changed hands in the bloody feuds that followed. These events saw House Indoril rapidly lose power, and it was left severely weakened during the period of transition to Imperial rule.[4]

The remaining members of House Indoril retreated into positions in the Tribunal Temple hierarchy. The predominately Indoril militant order, the Ordinators, protected Vivec, Mournhold, and other Temple holdings. Its main resources being tied up in Guard duty and the maintenance of defenses against Dagoth Ur for the majority of the Third Era, the House, although not without influence, was far from its former glory.[5] In 3E 433, citizens of Cyrodiil spoke of House Indoril being in ruins as a result of machinations of the new king, Hlaalu Helseth, and his House Hlaalu and House Dres allies.[6]

Following the disappearance of the Tribunes at the end of the Third Era, the Tribunal Temple collapsed. House Indoril, whose power and influence was entwined with the Temple from the beginning, suffered greatly as a result. The Temple hierarchy was taken over by the former Dissident Priests and renamed the New Temple. The House and the priesthood of the New Temple are now considered one and the same, although the majority of the priesthood still hail from the old House Indoril. The political power of the Indoril has thus passed entirely into the hands of the Temple.[7]

Notes[edit]

The old Indoril banner from ESO (left) and Helseth's banner from Morrowind (right)
  • ESO initially used a wolf symbol as the sigil of House Indoril, despite the fact that wolves are not native to Morrowind. This issue was identified during beta testing of ESO: Morrowind, and the reason for the discrepancy was explained by Lead Loremaster Lawrence Schick:
Early in ESO's development, like nine years ago, well before we had any lore-checking processes in place, the wolf got picked for the Indoril banner based on the stylized wolf-head that appeared on Mehra Drora's gorget in TES3. This got promulgated onto some other assets, and it didn't get spotted until ESO: MW was in PTS testing. We're gradually sorting it out, but doing that kind of thing means diverting resources from the next DLC, so corrections don't always happen instantly.[OOG 1]
The gorget worn by Mehra Drora was actually part of a generic robe, and the sigil of House Indoril was thus changed to depict wings. According to TES3 game files, the wolf symbol was actually King Helseth's crest, and numerous banners displaying it could be found on the walls in and around his palace in Mournhold (for example here).

Gallery[edit]

References[edit]

  1. ^ Great Houses of Morrowind
  2. ^ Pocket Guide to the Empire, 1st Edition: Morrowind — Imperial Geographical Society, 2E 864
  3. ^ 2920, The Last Year of the First EraCarlovac Townway
  4. ^ On MorrowindErramanwe of Sunhold
  5. ^ Events of Morrowind
  6. ^ Rumors heard during Oblivion
  7. ^ The Reclamations: The Fall of the Tribunal and the Rise of the New TempleThara of Rihad

Note: the following references are not found in-game. They are included to provide a rounder background to this article, but may not reflect established lore.

  1. ^ Reddit post by Lawrence Schick