Lore:Elder Scrolls Online - Crown Store Showcase/Crown Crates
This page lists Crown Crate information from the Crown Store Showcase.
Dwarven Crown Crate Season
The ancient and long-lost race of the Dwarves delved deep beneath the surface of Tamriel, where they created subterranean cities of metal and stone maintained by mechanical constructs, automata that still work today millennia after their masters mysteriously disappeared. In the vaults below Arcane University, the Mages Guild collected thousands of rare Dwarven artifacts. When the city was sacked by the forces of Molag Bal, these items were smuggled out, and are now appearing on the open market.
Flame Atronach Crown Crate Season
It was the master summoners of the Direnni who first discovered that a conjurer could impose any desired shape on a Flame Atronach. For centuries the conjurers' standard spell for summoning Flame Atronachs has been Koron's Peremptory Summons, which is easily modified to change both the duration of the summoned atronach's binding and its form—for example, into that of a Senche-Tiger.
Reaper's Harvest Crown Crate Season
Tamriel's covens of witches and warlocks spent all year crafting necromantic objects of dark delight for the season of the Witches Festival. The sale of these occult oddities and twisted treats are usually restricted as contraband goods, but in honor of the Witches Festival they may be freely sold or given as gifts. (Please note that the merchants of Tamriel will not accept responsibility for curses bestowed or injuries sustained through the use of these arcane artifacts.)
Scalecaller Crown Crate Season
The dark secrets of Scalecaller Peak and Fang Lair have remained undisturbed for untold centuries, but now their gates have been opened and their grim denizens have burst forth upon the wider world of Tamriel. Do you have the strength of will to master these sinister creations and use them for your own purposes?
Wild Hunt Crown Crate Season
In the Beginning Times, Y'ffre's Naming gave all the creatures of Nirn their shapes. When the Wood Elves invoke the Wild Hunt, creatures forget their Y'ffre-taught shapes and shift into unnatural forms. It's a dangerous power, because once unleashed, it's almost impossible to control, and the effects may spread beyond what was intended. Wild Hunt-affected creatures revert to the shapeshifting chaos of the Dawn Era, becoming part plant and part animal, as wonderful as they are abominable.