Is this game not under an NDA?
-- Kinetically-Interlinked Nirnian Multi-User NthGen Exoform (talk) 05:13, 29 May 2016 (UTC)
- It is, but the information stored here is all information already released publicly by Bethesda or by people Bethesda have allowed to show information to the public. Any information not yet released to the public (such as story/lore, unseen cards, types of gameplay, etc) should NOT be mentioned anywhere on this site whatsoever until the NDA is lifted. --Rezalon (talk) 11:24, 29 May 2016 (UTC)
- So it's basically closed to editing?
- -- Kinetically-Interlinked Nirnian Multi-User NthGen Exoform (talk) 11:33, 29 May 2016 (UTC)
- So it's basically closed to editing?
- No, it can be edited. The problem only arises if you want to add information from the closed beta or any leaked beta footage that you may have come across. If you're in the beta (which, by the way, you shouldn't disclose) and are having trouble distinguishing between public knowledge and information under NDA, then you should err on the side of caution and refrain from editing. —Legoless (talk) 11:41, 29 May 2016 (UTC)
- FWIW the NDA has been lifted as of 7/27 as noted on the main page and at the Bethesda website. People are free to stream, discuss, blog, share content and images from the game. <> 184.108.40.206 01:03, 28 July 2016 (UTC)
So, we've got one method now to extract images from the game. It's rather slow and inefficient, but it's something at least.
- Download this Unity Assets Bundle Extractor tool. I did 2.0 with the 2.0b bugfix (download 2.0 first, then copy the bugfix .exe into the original version's folder.)
- Open the tool, go File>Open, navigate to Legends' data folder (for me it's C:\Program Files (x86)\Bethesda.net Launcher\games\TESL\The Elder Scrolls Legends_Data), and choose one of the files. It will display all of the assets in a long list.
- Choose which asset you want to extract. So far, the only type I've seen that work are Texture2D, TextAsset, and AudioClip. Click on it, click "Plugins" on the right, and it'll give options such as "Export to .png". This'll let you save it as an image wherever you want. You can also select multiple at once with shift or ctrl and once you choose what type you want to extract it as, it'll have you select a folder to extract them all to and name them automatically with the asset name, so that you don't have to do them one by one.
- As of the Fall of the Dark Brotherhood update, you need a new version of the extractor and it's a slightly different process to get the files.
- Download the newest version of the extractor linked above (2.1 with 2.1d bugfix worked for me).
- Open the tool, go to File>Open, and navigate to the The Elder Scrolls Legends_Data folder as described above, then StreamingAssets\en_US. The files with the card art and so forth are the ones named with the pattern en_US_DependencyMain_XX_CR1_X.unity3d.
- It will say that the bundle is compressed and ask if you want to unpack it. Say yes, choose a name, and save the file (no extension required).
- The dropdown will populate with the bundle you just saved. Click "Export", choose a name for the asset file you're saving, and save it (again, no extension required, but I like to add "assets" in the name so that I know which is which).
- Go to File>Open, choose your new asset file, and that'll open the window listing all the assets as before, and then you can use the "plugins" button to extract the asset itself like before.
- ~ Alarra (talk • contribs) 18:12, 8 May 2017 (UTC)
- Clockwork City card arts are at the same place as Heroes of Skyrim. Unity files starting with CRDL are audio files, but non-voice sound files are for steam users at C:\SteamLibrary\steamapps\common\The Elder Scrolls Legends\The Elder Scrolls Legends_Data and then the resource.assets. --Ilaro (talk) 18:29, 30 November 2017 (UTC)
"Fall" in the lead section should be "fall"; names of seasons are not capitalized (see Chicago Manual of Style, Oxford Style Manual, or any other English usage guide). — Darklocq ☎ ¢ 16:27, 22 February 2017 (UTC)