Legends:Card Effects

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Many Creatures have at least one Card Effect, bonus effects displayed below the artwork. Note that not all card effects are associated with a Keyword. Keywords are used in the abilities of many cards.


  • Breakthrough — Any excess damage dealt by the creature will be inflicted upon your opponent.
  • Charge — The summoned creature can attack immediately, rather than having to wait a turn.
  • Drain — Dealing damage with the summoned creature will heal you for the equivalent amount.
  • Guard — Enemy creatures in the same lane can only attack the creature.
  • Lethal — The creature will destroy any enemy creature it damages.
  • Regenerate — The creature's health is restored at the beginning of your turn.
  • Ward — The first time a creature with Ward is damaged, negate the damage. This only counts as a keywords while it is active.

Other Effects[edit]

  • Activate — May only be used once per turn to trigger the effect of a support. Most have a limited amount of uses.
  • Change — When the effect triggers, the creature changes in another creature. It keeps its damage, items and modifications.
  • Cover — If the creature is played in the shadow lane, it gains cover for one turn. It can not be attacked by an opponent's creature, but can still be targeted by actions and abilities. Creatures with Guard cannot gain Cover.
  • Immune — The creature is immune to the specified effect.
  • Heal — Restores a creature's Defense value.
  • Last Gasp — The effect is triggered when the summoned creature dies.
  • Pilfer — The effect is triggered when the summoned creature damages the opponent.
  • Prophecy — If you lose a Rune and draw a card with Prophecy, it can be played instantly.
  • Silence — Removes a creature's buffs, debuffs, and other effects.
  • Shackle — Shackled creatures miss a turn.
  • Slay — The effect is triggered when the creature destroys another on your turn.
  • Summon — The effect is triggered when the card is played.
  • Transform — Replaces one card with another. The transformed creature is destroyed, but not sent to the discard pile.
  • Unsummon - The card is returned to its owner's hand without its items or active effects.
  • Wounded — This hidden effect is added after the summoned creature has received damage.