Legends:Hopes Dashed

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Investigate a recently abandoned house.
Act: 1
Opponent Name: Daedric Cultists
Opponent Class: Strength/Intelligence
Previous Quest: The Hungry Pack
Next Quest: Swims-at-Night
Lanes: Field/Shadow
Starting Health: 30
Special Rules: Opponent begins with a Boethiah Cultist in each lane.
Other Characters: Tyr
Reward: Level 5, 100 gold
 
Arriving at Laaneth's house

Chapter 7: Hopes Dashed[edit]

Hopes Dashed is the seventh chapter of Legends, and the seventh battle of Act 1. You have finally arrived at Laaneth's house, but she has been kidnapped by the cultists.

This match introduces Prophecy cards. You go second.

After collecting your rewards for this match, you are taken to the Store to buy your first card pack, and then you are shown how to open card packs.

Dialogue[edit]

Pre-Match
Tyr: "We've made it. That's Laaneth's house ... and it's crawling with cultists. Laaneth must be in trouble. Come on!"
During the Match
Daedric Cultist: "You're too late! By now the sorceress is leagues from here."
Daedric Cultist: "Stop! We can tell you where we've taken your friend ..."

Opponent Deck[edit]

Deck List
Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text Quantity
Dark Adherent Creature (Dark Elf) Intelligence Intelligence 1 2 1 1Common Common 4x
Boethiah Cultist Creature (Breton) Intelligence Intelligence 1 1 1 1Common Common 4x
Firebolt Action Intelligence Intelligence 1 1Common Common Deal 2 damage to a creature. 4x
Altmer Protector Creature (High Elf) Intelligence Intelligence 2 0 4 1Common Common Guard 4x
Redoran Enforcer Creature (Dark Elf) Intelligence Intelligence 2 2 3 1Common Common 4x
Ash Servant Creature (Ash Creature) Intelligence Intelligence 4 2 2 2Rare Rare Summon: Deal 2 damage to a creature. 4x
Fearsome Dremora Creature (Daedra) Strength Strength 4 3 3 1Common Common 3x
Lightning Bolt Action Intelligence Intelligence 4 1Common Common Prophecy
Deal 4 damage.
1x
Frost Atronach Creature (Daedra) Intelligence Intelligence 5 5 5 2Rare Rare Guard 1x
Ice Storm Action Intelligence Intelligence 6 3Epic Epic Deal 3 damage to all creatures. 1x


Prev: The Hungry Pack Up: Story Next: Swims-at-Night