Legends:Classes

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In Legends, each deck is made up of one or two attributes, and a combination of two of them determine the deck's class. There are ten classes, each of which has its own playstyle.

Some special Dual-Attribute cards require a certain deck class in order to be used.

Class List[edit]

Class Attributes Description
Archer Strength & Agility StrengthAgility An Archer's arrow is powered by their cunning Agility and effortless Strength.
Assassin Agility & Intelligence AgilityIntelligence Nothing is safe from an Assassin. Using Intelligence and Agility, no target is left alive and no lock is left unpicked.
Battlemage Strength & Intelligence StrengthIntelligence A Battlemage is the perfect balance of Intelligence and Strength.
Crusader Willpower & Strength WillpowerStrength An unfettered Crusader can use any weapon as well as Strength and Willpower to outlast their enemy with magic and might.
Mage Intelligence & Willpower IntelligenceWillpower Mages harness Intelligence and Willpower to unleash the power and fury of Magnus.
Monk Agility & Willpower AgilityWillpower Quick and astute, a Monk relies on both Willpower and Agility to quickly strike foes.
Scout Endurance & Agility EnduranceAgility Light on their feet and boasting incredible Agility and Endurance, Scouts are the heart of war.
Sorcerer Endurance & Intelligence EnduranceIntelligence Not afraid of a staff or a mace, Sorcerers' Intelligence and Endurance make them formidable foes.
Spellsword Endurance & Willpower EnduranceWillpower Spellswords are an athletic class that uses Willpower, Endurance, and mystic arts to attack opponents.
Warrior Strength & Endurance StrengthEndurance Hardened Warriors rely on their brute Strength and relentless Endurance to overcome their foes.

Archer[edit]

Archer is made up of Strength and Agility and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Allena Benoch Allena Benoch Creature (Wood Elf) Archer 6 1 1 4Legendary Lethal
Summon: Deal 1 damage.
Archer's Gambit Archer's Gambit Action Archer 2 2Rare Move a friendly creature. Then, it deals 1 damage.
Falinesti Reaver Falinesti Reaver Creature (Wood Elf) Archer 8 5 5 3Epic Summon: Destroy all Wounded enemy creatures in this lane.


Assassin[edit]

Assassin is made up of Agility and Intelligence and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Assassin's Ritual Assassin's Ritual Action Assassin 3 2Rare Give a creature Lethal and Ward.
Queen Barenziah Queen Barenziah Creature (Dark Elf) Assassin 4 6 3 4Legendary Drain
Summon: Give all other friendly creatures in this lane Guard.
Sadras Agent Sadras Agent Creature (Dark Elf) Assassin 4 4 2 3Epic Guard
Last Gasp: Summon a 2/1 Mournhold Guardian with Guard.

Battlemage[edit]

Battlemage is made up of Strength and Intelligence and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Battlemage's Onslaught Battlemage's Onslaught Action Battlemage 4 2Rare Put a random action, item, and creature into your hand.
Merric-at-Aswala Merric-at-Aswala Creature (Redguard) Battlemage 7 2 2 4Legendary Summon: Equip all friendly creatures in this lane with a random item.
Sentinel Battlemace Sentinel Battlemace Item Battlemage 4 3Epic Ward
+4/+0

Crusader[edit]

Crusader is made up of Willpower and Strength and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Crusader's Assault Crusader's Assault Action Crusader 3 2Rare Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn.
Rift Thane Rift Thane Creature (Nord) Crusader 2 2 2 3Epic Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
Tyr Tyr Creature (Nord) Crusader 4 5 4 4Legendary Prophecy, Breakthrough, Guard
Ulfric's Housecarl Ulfric's Housecarl Creature (Nord) Crusader 4 3 4 3Epic When an enemy rune is destroyed, draw a card.

Mage[edit]

Mage is made up of Intelligence and Willpower and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Ayrenn Ayrenn Creature (High Elf) Mage 5 5 5 4Legendary Summon: Draw a random action from your discard pile.
Your actions cost 1 less.
Mage's Trick Mage's Trick Action Mage 3 2Rare Deal 1 damage, gain 1 health, and draw a card.
Skywatch Vindicator Skywatch Vindicator Creature (High Elf) Mage 6 4 4 3Epic Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.

Monk[edit]

Monk is made up of Agility and Willpower and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Ahnassi Ahnassi Creature (Khajiit) Monk 5 5 5 4Legendary Summon: Ahnassi steals all keywords from enemy creatures.
Master of Thieves Master of Thieves Creature (Khajiit) Monk 4 3 5 3Epic Friendly creatures with Pilfer may attack an extra time each turn.
Monk's Strike Monk's Strike Action Monk 4 2Rare Move a friendly creature and give it +3/+0 and Drain this turn.
Protector of the Mane Protector of the Mane Creature (Khajiit) Monk 5 4 4 3Epic Drain, Guard
When you gain health, Protector of the Mane gains +1/+1.

Scout[edit]

Scout is made up of Endurance and Agility and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Red Bramman Red Bramman Creature (Argonian) Scout 9 5 5 4Legendary Summon: Silence and Shackle all enemy creatures in this lane.
Scout's Report Scout's Report Action Scout 1 2Rare Look at the top card of your deck. You may discard it.
Draw a card.
Thorn Histmage Thorn Histmage Creature (Argonian) Scout 5 2 5 3Epic Guard
Summon: Gain +1 max magicka.
Gains +1/+0 when your max magicka increases.

Sorcerer[edit]

Sorcerer is made up of Endurance and Intelligence and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
High King Emeric High King Emeric Creature (Breton) Sorcerer 6 5 5 4Legendary Ward
Summon: Deal 2 damage for each friendly creature with a Ward.
Shornhelm Champion Shornhelm Champion Creature (Breton) Sorcerer 5 3 3 3Epic Breakthrough, Ward
When Shornhelm Champion's Ward is broken, he gains +3/+3.
Sorcerer's Negation Sorcerer's Negation Action Sorcerer 2 2Rare Silence a creature, then deal 2 damage to it.

Spellsword[edit]

Spellsword is made up of Endurance and Willpower and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Edict of Azura Edict of Azura Action Spellsword 4 3Epic Destroy an enemy creature or support.
Emperor's Blade Emperor's Blade Creature (Imperial) Spellsword 4 4 5 3Epic Guard
Slay: Gain 3 health.
General Tullius General Tullius Creature (Imperial) Spellsword 6 2 2 4Legendary Summon: Summon a 2/2 Colovian Trooper with Guard in each lane.
When a friendly creature dies, General Tullius gains +1/+1.
Spellsword's Summoning Spellsword's Summoning Action Spellsword 3 2Rare Summon a random 1-cost creature in each lane.

Warrior[edit]

Warrior is made up of Strength and Endurance and includes the following cards:

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Gortwog gro-Nagorm Gortwog gro-Nagorm Creature (Orc) Warrior 6 4 6 4Legendary At the start of your turn, summon a random creature from your deck to a random lane.
Militant Chieftain Militant Chieftain Creature (Orc) Warrior 5 3 3 3Epic Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1.
Sower of Revenge Sower of Revenge Creature (Daedra) Warrior 4 5 5 3Epic Guard
Last Gasp: Deals 5 damage to the enemy player
Warrior's Fury Warrior's Fury Action Warrior 3 2Rare Give a random creature and item in your hand +2/+2.