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Repel a pirate attack.
Act: 2
Opponent Name: Pirates
Opponent Class: IntelligenceEndurance Sorcerer
Previous Quest: Swims-at-Night
Next Quest: Unwelcome Intrusion
Lanes: Windy/Windy
Starting Health: 30
Special Rules: The opponent starts with Niben Bay Cutthroat in the left lane.
Windy Lane: At the end of your opponent's turn, a random creature switches lanes.
Other Characters: Swims-at-Night, Tyr
Reward: 10 gold, Swamp Leviathan, Lurking Mummy, Suppress

Chapter 9: Broadsides[edit]

Broadsides is the ninth chapter of Legends, and the first battle of Act II. While heading to Cyrodiil, your ship is attacked by pirates. At the beginning of this match you are told about the Ring of Magicka. The match features two windy lanes, which will move random creatures to the other lane at the end of your opponent's turn. The pirates also start the match a Niben Bay Cutthroat in the left lane.



Swims-at-Night: "Ah, I love a good storm! Makes the seafaring life interesting!"
Tyr: "How about pirates?"
Swims-at-Night: "No, they're right bastards. Treat an honest smuggler like a common merchant! (Sigh) There's no honor among scoundrels."

Game Hint

"A pirate ship is moving back and forth on the sea."
"You spot a pirate on the bow."

During the Match

Swims-at-Night: "I stole this cargo fair and square. Let's send these dishonorable thieves into the brine."
Pirates: "Look alive men, or this storm will toss you about!"

Opponent's Deck[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text Quantity
Lesser Ward Action Intelligence Intelligence 0 1Common Common Give a creature a Ward. 2x
Steel Dagger Item Neutral Neutral 1 1Common Common +1/+0 3x
Iliac Sorcerer Creature (Breton) Endurance Endurance 1 1 1 3Epic Epic Ward
When Iliac Sorcerer's Ward is broken, double his power.
Niben Bay Cutthroat Creature (Redguard) Intelligence Intelligence 1 1 1 1Common Common +2/+0 while there are no enemy creatures in this lane. 1x
Ice Spike Action Intelligence Intelligence 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
Abecean Navigator Creature (High Elf) Intelligence Intelligence 2 3 2 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. 3x
Lurking Crocodile Creature (Reptile) Neutral Neutral 2 3 2 1Common Common Prophecy 3x
Ravenous Crocodile Creature (Reptile) Neutral Neutral 2 3 4 1Common Common Summon: You must deal 2 damage to a friendly creature. 3x
Camlorn Adventurer Creature (Breton) Intelligence Intelligence 3 2 4 1Common Common Guard 3x
Camlorn Hero Creature (Breton) Intelligence Intelligence 3 4 2 1Common Common Summon: Deal 2 damage to your opponent. 3x
Lightning Bolt Action Intelligence Intelligence 4 1Common Common Prophecy
Deal 4 damage.
Slaughterfish Creature (Fish) Neutral Neutral 4 1 1 2Rare Rare Slaughterfish gains +2/+0 at the start of your turn. 2x
Fate Weaver Creature (Nereid) Intelligence Intelligence 6 3 3 2Rare Rare Prophecy
Summon: Draw a card. If it's a Prophecy, you may play it for free.

Prev: Swims-at-Night Up: The Forgotten Hero Next: Unwelcome Intrusion