Skyrim talk:Frossel

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Ice Horse[edit]

Thought it should be mentioned that in one of the chambers there is an ice horse taking a charcoal dump. It is pretty cool/funny. -Jen — Unsigned comment by 96.29.182.221 (talk) at 01:12 on 3 January 2013‎

Interesting, I saw the ice horse but didn't notice what it was doing. I'll have to go back to check that out! — ABCface 01:22, 3 January 2013 (GMT)

The branches on the animal ice sculpture forehead — antlers or mane?[edit]

I see there are there are users who interprets the branches on the animal ice sculpture forehead as illustrating antlers. As far as I can remember deer are found on Solstheim, and deer sculls with antlers are readily available on Solstheim, but are not used by the rieklings for this sculpture. Does this not open for other interpretations? I would say the branches are there to illustrate a horse's mane. Just go there and take a closer look. —MortenOSlash (talk) 22:25, 23 April 2013 (GMT)

The egg can clearly be seen at the end of this video (skip to about 2:50). Centers on the antlers at 2:55. I don't see how they could be interpreted to be anything other than antlers. Minor EditsThreatsEvidence 22:35, 23 April 2013 (GMT)
I see the video as all the more proof that the branches used to illustrate a mane. First of all, at 2:54 there is not that clear these are meant as antlers. Secondly, as you see between 2:50 and 2:53 there is a row of branche ends or something similar from the forehead and down the back of the neck as the typical horse mane. Further if you watch at app. 3:01, you can see the branches marking the tail of the animal. That is a typical horse tail, not a deer tail. —MortenOSlash (talk) 04:53, 24 April 2013 (GMT)
Reindeer can have very shaggy necks and relatively bushy tails. More importantly, the in-game creators of this little shrine were mad little gremlins who understandably messed up certain details. As was said by the maker of the video, the Reiklings "did the best they could". There are two small antlers on the head; they're clearly meant to be such because they're made from a different material than the neck hair. Hence, it's not a horse, it's simply a crudely made deer. Based on the presence of these antlers and the surrounding context (both in-game and in real life), I find it abundantly clear that Bethesda was having the Reiklings imperfectly recreate a "Father Christmas with a reindeer" scene that is common in western culture. The Reiklings are clearly representative of Santa's elves. Lumps of coal is another nail in the coffin; they are left by Santa for children who have been naughty (and, here, they approximate deer droppings for an extra laugh). Solstheim, regardless of its relative positioning on Tamriel, has always had a strong winter them, and there was a similar Christmas-themed easter egg in Bloodmoon. Frossel is littered with an unusually amount of junk, like a decrepit, often morbid version of the "toys" one would expect to find in Santa's Workshop. The presence of a carriage instead of a sleigh is perfectly understandable, once again because of the Reiklings' imperfect planning and execution, and because we can't expect Bethesda to render a whole new model for a lark. So they slapped some drawings on a carriage and expected players to apply their common sense and interpret it as a sleigh. Which they have, by and large. Unfortunately, some people here can't see the forest for the trees, so the UESP is now painfully tardy in acknowledging this fairly obvious and popular easter egg.Minor EditsThreatsEvidence 05:46, 24 April 2013 (GMT)
This is a reindeer. See? No mane. The sculpture is more like a horse. I do not buy the Santa thing about it, and should it have been, then it should have been eight reindeer, not one. And the cart? No. If they could make an animal out of ice, why not a sleigh. You have only the might have been antlers that do not look like reindeer antlers at all.
Other opinions? Please do look at Minor Edits' video link above. —MortenOSlash (talk) 16:27, 24 April 2013 (GMT)
Nit-picking. That's exactly what I mean by failing to see the forest for the trees; you're assailing a few details and ignoring the collective impression of all the circumstances. Regardless, it is extremely common for Santa's sleigh to be portrayed with one reindeer. A carriage instead of a sleigh is also common (once again, note the bushy mane and, though it's barely visible, the relatively bushy tail of the reindeer), so why Bethesda used a carriage really doesn't need to be explained away. You can write them a letter about the quality of the egg, but there's no good in trying to deny the egg's existence. I believe this conclusion is inevitable; sooner or later, the UESP will acknowledge it. Until then, however, the lack of that acknowledgement will be a detriment to the wiki, so I do hope people come to their senses quickly and start seeing the forest. Minor EditsThreatsEvidence 20:38, 24 April 2013 (GMT)

() Seems like we are not going to convince each other, and no-one else cares much right now. So far SarthesArai has found an OK solution at this point. —MortenOSlash (talk) 04:55, 25 April 2013 (GMT)

Just to add information, the Creation Kit idendifies it as DLC02RieklingHorse. But we best leave it for the reader to decide what it really should reseble. SarthesArai (talk) 13:33, 20 May 2013 (GMT)
All places Rieklings inhabit is littered in junk, seems they enjoy it. The statue is clearly a horse, game data plus everybody can see it. The only real evidence there is to suggest it is a dear is the antlers which is just a Riekling way of making a horses head. IF the easter egg they were going for was santa, then they would of added sacks as seen on other carriages in game or the treasue that lies not far away.
All evience to say it is a reindeer is circumstantial except for antlers being used to make a face and coal which symbolises its poop. Bethesda would have gone to just a bit more effort it was a santa easter egg and this is clearly just a strange event of everyday Rieklings worshipping a horse and carriage. --5.64.59.208 01:25, 2 August 2013 (GMT)

Does this location never respawn?[edit]

I'm just wondering, there's other riekling inhabited caves like Bristleback Cave and Broken Tusk Mine. This location should respawn like all other rieklng inhabited caves. Only this location doesn't resawn? I know this isn't a quest-related dungeon.--EmperorZurg454 (talk) 01:58, 20 May 2013 (GMT)

Yes, this dungeon hast the NeverResets flag checked, unlike the two others you mentioned. Why this is the case is beyond my knowledge ;-) SarthesArai (talk) 13:33, 20 May 2013 (GMT)

Cargo Cult?[edit]

I believe that this may actually be the representation of a Riekling Cargo Cult (Wikipedia). That would go a long way to explaining all of the loot that the player finds in the cave. Much like building a representation of an airplane to pray to for more cargo, the Rieklings seem to have built a representation of a trader's cart as a type of "sympathetic magic" (Wikipedia). Also, note the lack of a "driver" on their idol. This would be consistent with cargo cult behavior as they tend to pray to the vehicle and consider the driver to be a priest or worshiper of the deity in question.

Further evidence of this can be drawn from the Riekling Loading Screen: "Rieklings have little culture of their own, but scavenge what relics they can from around Solstheim and form strange attachments to what they find." --SlashMatrix (talk) 03:36, 14 September 2013 (GMT)

It's an interesting idea, but I don't think it's specific to this location. If you look around Solstheim, there are a lot of Riekling locations that seem similar and could conceivably fit the cargo cult archetype, especially if you look at the Riekling version of Thirsk Mead Hall. I can't think of anything ingame that would really confirm your theory, though; if you could find solid evidence that the game designers were thinking of cargo cults then it would probably go on Lore:Riekling. --Morrolan (talk) 04:21, 14 September 2013 (GMT)
Of course, here I'm referring to the specific animation of Rieklings worshiping a cart with a mock-up horse. Yes, you can find examples of Rieklings collecting various clutter around the island, but Frossel provides the only example (to my knowledge) of them specifically worshiping something. I don't think that it's a coincidence that this "something" just so happens to be a conveyance. The most glaring indication (though circumstantial as we'll never know unless someone could get a direct quote from someone at Bethesda) that I can see is that they bothered to make a horse for the cart out of snow and twigs. If you look at examples of actual cargo-cults, such as the post WWII island tribes, they reference "many built life-size replicas of aeroplanes out of straw..." and "The islanders carved headphones from wood and wore them while sitting in fabricated control towers". Either way, it's safe to assume that Rieklings are definitely concerned with the acquisition of material goods, even if they don't understand the purpose of those goods. For all we know, Rieklings and Frossel may simply be a commentary on consumer-culture, so I see your point about there not being much to go on. --SlashMatrix (talk) 06:59, 14 September 2013 (GMT)
My first thought after I observed the worship and got a close-up view of the snow horse was cargo cult. Glad to see I wasn't the only one. --Soylentx (talk) 21:55, 29 December 2013 (GMT)

Spell Tome: Dread Zombie?[edit]

Is there a spell tome of Dread Zombie (or any spell tome for that matter) in Frossel except for as random loot in a chest? I've gone ahead and cut the part that mentioned that out since it seems no matter how much I reload, there is no spell tome in there to be found. At least not in that spot. Mine could have fallen through the floor though, I guess. If someone can confirm that a fixed spell tome exists in this location, please add it in! Likelolwhat (talk) 02:41, 17 December 2013 (GMT)

Looking in the CK, there IS an object there (where it said you can find the tome) but it's called DummyBook. Dummy items apparently acquire their physical appearance when the cell loads but in this case it seems the necessary parameter to trigger this is missing (there's no entry that tells the dummy where to get the object it will take after). In other words, there's an item that it's supposed to be there but in-game won't be there. Btw same for me, no spell tome or book in that spot. --S'drassaYes? 03:26, 17 December 2013 (GMT)
I see a tome there in the game data (DB030d78). Its a dummy item that uses the list DLC2LItemSpellTomes75MixedSkillsGated, and clicking through it one can see that the list depends on a global PCskillExpert. So the tome will be random and only be there if your skill (in the randomly determined magic school) is high enough. The global is updated by the quest WISkillIncrease02 (see script) and changes the expert gobal once the player reaches level 65 in the skill (global PCMagicSkillExpert) --Alfwyn (talk) 22:38, 29 December 2013 (GMT)

Note: "Glazed Urn"[edit]

The Notes Section contains this entry:

"Under the ramp leading up to the alcove overlooking the first chamber of the cave is a unique Glazed Urn which cannot be picked up. However a similar looking jug can be found in the middle of the cave."

This urn is not unique. The game is full of pottery, including several copies of this particular style of urn, that cannot be interacted with. Also, what the author means by "the middle of the cave" is not very specific. Does he mean half way through the dungeon, or in the middle of one of the main chambers?

I feel this note is not at all helpful and should be removed.

EDIT: I believe I found the "similar looking jug" the author refers to. Being a jug, not only is it a completely different shape than the non-interactive "Glazed Urn" which is the subject of the author's note, but it's a completely different piece of pottery. Referencing one to the other is absolutely pointless.

To the author's credit, the "similar looking jug" is a bit of a rarity. It spawns at the Dibella Shrine just south of Dawnstar, which is the only reliable spot I know of to consistently find it. Outside of that, it sometimes shows up in the loot of those unnamed Thieves Guild thieves that randomly spawn in settlements, only to be slain by the local guards.

Picture of jug: [1]

The grey crackled glaze is the same color as the author's "Glazed Urn", but the color and decoration of the central band is completely different. There is no point to the author's note, and the note should be removed. Evil-i (talk) 23:30, 19 April 2015 (GMT)

What is this Glazed Urn? Is there an item actually labelled as that? If so, it might belong here. If it's just a common decoration or container, I'd agree with its removal. —Legoless (talk) 22:28, 20 April 2015 (GMT)

Spell Tome Discrepancy[edit]

Instead of an Invisibility spell tome by the East Empire Company Strongbox, I found one for Expel Daedra and noted some other discussion in the Talk page here about spell books in Frossel. Is it possible that that tome is just leveled or random? I think the page should be modified somehow, since it's not necessarily an Invisibility book. --GrievousGrimalkin (talk) 23:17, 16 February 2016 (UTC)

I found a Spell Tome:Dread Zombie in Frossel, on a crate next to the East Empire Company Strongbox. — Unsigned comment by 50.185.246.31 (talk) at 17:19 on 16 April 2016 (UTC)
Reporting that Spell Tome: Repel Undead awaited me on this same place. I am level 81 in-game. Could it be that it is a random expert tome?
This isn't uncommon: http://en.uesp.net/wiki/Skyrim:Inner_Sanctum_(Vale) (Inner Sanctum, 3rd paragraph)
Probably easily checkable in CK. --185.137.18.114 02:29, 20 November 2016 (UTC)

Reaver Marauder[edit]

I was just northeast of Benkongerike and I heard a Reaver Marauder talking to himself. He kept repeating about how he had lost all his comrades and their treasure in Fossel. My map updated to indicate where Fossel was, but my journal did not update and I didn't get a quest. I suppose this was just a 'breadcrumb' sort of encounter, but I'll update this if I find an extra treasure chest. Emma of Falkreath (talk) 03:31, 21 April 2018 (UTC) Emma

This appears to be the SR:World Interactions Frossel Bandit. Anything from a Reaver Outlaw and up depending on your level and will appear so long as you don't have Frossel marked on your map. Silence is GoldenBreak the Silence 19:37, 21 April 2018 (UTC)

Intnote 1[edit]

Hi it appears there's a formatting error within the notes section for the note regarding the spell book. I'm unsure how to fix it, but could someone take a look. Thanks. Biffa (talk) 04:05, 15 May 2019 (UTC)

I was convinced something was wrong but just before I made a fool of myself I saw it. The second parameter is the icon displayed, if you do not add even a blank space, it assumes the text is the icon. You can leave it blank but you must pipe (|) for it. Silence is GoldenBreak the Silence 15:10, 15 May 2019 (UTC)
Thanks for explaining, i couldn't see what had caused it. Hopefully I'll know if it occurs again. Biffa (talk) 20:53, 15 May 2019 (UTC)