Blades:Patch/1.8

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Released on July 28, 2020.

Patch Notes[edit]

A new version of The Elder Scrolls: Blades is live! Check out everything included in the latest version of the game in the patch notes below:

Introducing Event Quests![edit]

  • Take on limited-time Quests multiple times a week.
  • Counter each Event Quest's unique properties. In 'The Purifying Flames,' for example, enemies are only vulnerable to fire damage while in 'The Impenetrable Grove,' they act much more defensively.
  • Earn Sigils by completing Event Quests.
  • Spend Sigils on powerful items in the Sigil Shop, a new section of the Store.
  • Complete each Event Quest up to 5 times. Each Stage is harder than the last but rewards more Sigils!

Come to the Sigil Shop![edit]

Improvements[edit]

  • Potions and poisons no longer take up inventory space, and up to 50 can now be stacked together.
  • In Arena mode only, blocking low now resets the high block refresh timer.
  • In Arena mode only, shield enchantments no longer take effect when an attack is blocked low.
  • Reduced the ranks at which most enemies use Power Attack abilities.
  • Added new high-level Mercenaries, Goblin casters, and Necromancers to Jobs, as well as low-level Goblin casters and Necromancers.
  • While Blinded, you are no longer shown the names of skills used by your enemies.
  • Added a button to the Quests Menu on the Main Menu.
  • Opening the Quests Menu now takes you directly to the section with the newest or most important content.
  • Added, in the Quests Menu, a shortcut from any Quest or Job to the Character Menu.
  • Added a label to inventory items that are currently part of a loadout.
  • Added an "IMMUNE" message that appears instead of "RESIST" when an enemy is immune to an attack's damage types.
  • Added Help Menu sections about the Abyss, the Arena, and Guilds.

Soul Gems Changes![edit]

Bug Fixes[edit]

  • Fixed a crash that could occur when completing any quest from the gladiatorial questline.
  • Fixed a bug that stopped Consuming Inferno from draining the caster's Health when they were out of Stamina.
  • Fixed a bug that made Magicka regenerate normally right after a Magicka Surge.
  • Fixed a bug that made the Fortify Healing bonus enchantment more powerful than listed when drinking healing potions or eating food.
  • Fixed a bug that made regular Wisps appear deep in the Abyss instead of high-level versions like Great, Mystic, and Grand Wisps.
  • Fixed a Switch bug that prevented players using motion controls from blocking right after canceling an attack.
  • Fixed a Switch bug that forced an unintended attack when trying to block while under the effects of Reckless Fury.
  • Fixed a Switch bug that forced an unintended attack right after canceling an attack.
  • Fixed a bug that made an unremovable exclamation point icon appear over Henrik.
  • Fixed an Arena mode bug that delayed a player's blocking animation when they blocked right as they stopped being Paralyzed.
  • Fixed a bug that let discarded items continue to appear in Loadout Menu item lists.
  • Fixed a bug that made the Golden Champion's Helm, Silver Hero's Helm, and Bronzed Gladiator's Helm appear, at the Enchanter's Tower, in the list of items that can be enchanted.
  • Fixed a bug that made the player's eyes disappear while previewing helmets in the inventory menu.
  • Fixed a bug that missorted items in many shop menus.
  • Fixed a bug that prevented a guild's overall score from updating as soon as a new member joined.
  • Fixed a wide variety of interface bugs, minor audio issues, and crashes.